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* +1 animationLibravatar David2022-07-171-2/+21
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* display buff textLibravatar David2022-07-171-2/+30
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* change phase to low gravityLibravatar David2022-07-171-0/+1
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* Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022Libravatar David2022-07-171-0/+1
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| * fixed reapplying buff bugLibravatar IcECreAm7772022-07-171-0/+1
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* | add reticle when die is still.Libravatar David2022-07-171-1/+9
| | | | | | | | die is still after 200ms
* | add arrow for charging shotLibravatar David2022-07-171-0/+4
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* fix ball bugLibravatar cel2022-07-171-2/+6
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* fixed a bunch of stuffLibravatar IcECreAm7772022-07-171-7/+109
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* Merge branch 'Facing'Libravatar IcECreAm7772022-07-171-41/+7
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| * buff detectionLibravatar IcECreAm7772022-07-171-1/+68
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| * made sure strokes are updated after each oneLibravatar IcECreAm7772022-07-171-0/+1
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* | fix mouse aim AGAINLibravatar cel2022-07-171-0/+12
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* move camera upLibravatar cel2022-07-171-0/+2
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* change default level to first levelLibravatar cel2022-07-171-0/+2
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* very scuffed detection which way the die facesLibravatar IcECreAm7772022-07-171-7/+25
| | | | the mapping of the buffs might be incorrect
* fixed merge conflictsLibravatar cel2022-07-161-27/+2
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* merged menu branchLibravatar cel2022-07-161-2/+27
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* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+42