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authorLibravatar David <david003@gmx.net>2022-07-17 15:33:45 +0200
committerLibravatar David <david003@gmx.net>2022-07-17 15:33:45 +0200
commit7c9aec177476c7aaa45b98ace88433caa1e80006 (patch)
tree5aede1787709ad7c6f05198d8080a2dc1142bb14 /godot/scenes/Die.tscn
parent226e2c15490a3aedde6fa244b4ff48fc1eddb4da (diff)
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change phase to low gravity
Diffstat (limited to 'godot/scenes/Die.tscn')
-rw-r--r--godot/scenes/Die.tscn1
1 files changed, 1 insertions, 0 deletions
diff --git a/godot/scenes/Die.tscn b/godot/scenes/Die.tscn
index 5c96dbb..8a85207 100644
--- a/godot/scenes/Die.tscn
+++ b/godot/scenes/Die.tscn
@@ -154,6 +154,7 @@ margin_bottom = 153.0
[node name="Arrow" type="MeshInstance" parent="PowerUI3D"]
[node name="SpriteCircles" type="Sprite3D" parent="PowerUI3D"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.506, 0 )
cast_shadow = 0
opacity = 0.43
pixel_size = 0.0071