aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes/Die.tscn (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022Libravatar David2022-07-171-0/+1
|\
| * fixed reapplying buff bugLibravatar IcECreAm7772022-07-171-0/+1
| |
* | add reticle when die is still.Libravatar David2022-07-171-1/+9
| | | | | | | | die is still after 200ms
* | add arrow for charging shotLibravatar David2022-07-171-0/+4
|/
* fix ball bugLibravatar cel2022-07-171-2/+6
|
* fixed a bunch of stuffLibravatar IcECreAm7772022-07-171-7/+109
|
* Merge branch 'Facing'Libravatar IcECreAm7772022-07-171-41/+7
|\
| * buff detectionLibravatar IcECreAm7772022-07-171-1/+68
| |
| * made sure strokes are updated after each oneLibravatar IcECreAm7772022-07-171-0/+1
| |
* | fix mouse aim AGAINLibravatar cel2022-07-171-0/+12
|/
* move camera upLibravatar cel2022-07-171-0/+2
|
* change default level to first levelLibravatar cel2022-07-171-0/+2
|
* very scuffed detection which way the die facesLibravatar IcECreAm7772022-07-171-7/+25
| | | | the mapping of the buffs might be incorrect
* fixed merge conflictsLibravatar cel2022-07-161-27/+2
|
* merged menu branchLibravatar cel2022-07-161-2/+27
|
* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+42