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* more spritesLibravatar perivesta2023-07-092-4/+7
* tutorial levels finishedLibravatar IcECreAm7772023-07-091-3/+2
* Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar IcECreAm7772023-07-091-9/+36
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| * Merge branch 'master' of bunny.garden:jam/gmtk/2023Libravatar perivesta2023-07-091-0/+2
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| * | new car physicsLibravatar perivesta2023-07-091-9/+36
* | | first 2 tut levelsLibravatar IcECreAm7772023-07-091-4/+3
* | | template level & setting offset to the start button so the car is in the middleLibravatar IcECreAm7772023-07-091-3/+3
* | | cancelling drawing with right clickLibravatar IcECreAm7772023-07-091-0/+3
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* | miauLibravatar IcECreAm7772023-07-091-0/+2
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* some bug fixesLibravatar perivesta2023-07-083-2/+8
* better pause menuLibravatar IcECreAm7772023-07-081-2/+2
* resetting level and loading next levelLibravatar IcECreAm7772023-07-083-44/+39
* some cleanupsLibravatar IcECreAm7772023-07-082-12/+8
* Merge branch 'game-control'Libravatar perivesta2023-07-084-6/+91
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| * checkpoint detection and UILibravatar IcECreAm7772023-07-084-9/+93
* | start drawing when clicking on start. end at finishLibravatar perivesta2023-07-081-13/+15
* | add main menu, pause menu, basic levelLibravatar perivesta2023-07-083-2/+129
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* split acceleration and steeringLibravatar IcECreAm7772023-07-081-6/+27
* draw a path for car to followLibravatar perivesta2023-07-083-18/+27
* Merge branch 'base-car-behaviour'Libravatar perivesta2023-07-082-0/+91
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| * move/rename sceneLibravatar perivesta2023-07-081-1/+1
| * why does this work gdscript HELLO?base-car-behaviourLibravatar cel 🌸2023-07-082-4/+5
| * end of day commitLibravatar IcECreAm7772023-07-082-0/+90
* follow the drawn pathLibravatar perivesta2023-07-071-2/+22
* very simple drawingLibravatar perivesta2023-07-071-0/+18