aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes/Die.tscn (follow)
Commit message (Expand)AuthorAgeFilesLines
* add arrow for charging shotLibravatar David2022-07-171-0/+4
* fix ball bugLibravatar cel2022-07-171-2/+6
* fixed a bunch of stuffLibravatar IcECreAm7772022-07-171-7/+109
* Merge branch 'Facing'Libravatar IcECreAm7772022-07-171-41/+7
|\
| * buff detectionLibravatar IcECreAm7772022-07-171-1/+68
| * made sure strokes are updated after each oneLibravatar IcECreAm7772022-07-171-0/+1
* | fix mouse aim AGAINLibravatar cel2022-07-171-0/+12
|/
* move camera upLibravatar cel2022-07-171-0/+2
* change default level to first levelLibravatar cel2022-07-171-0/+2
* very scuffed detection which way the die facesLibravatar IcECreAm7772022-07-171-7/+25
* fixed merge conflictsLibravatar cel2022-07-161-27/+2
* merged menu branchLibravatar cel2022-07-161-2/+27
* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+42