Commit message (Expand) | Author | Age | Files | Lines | |
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* | improve menu | David | 2022-07-17 | 1 | -13/+102 |
* | display buff text | David | 2022-07-17 | 2 | -3/+43 |
* | change phase to low gravity | David | 2022-07-17 | 5 | -9/+12 |
* | Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022 | David | 2022-07-17 | 6 | -14/+480 |
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| * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 1 | -0/+271 |
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| | * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | Scarabeaver | 2022-07-17 | 2 | -4/+64 |
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| | * | | level2 erstellt | Scarabeaver | 2022-07-17 | 1 | -0/+271 |
| * | | | how to play in main menu | IcECreAm777 | 2022-07-17 | 1 | -1/+132 |
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| * | | jingle at the end | IcECreAm777 | 2022-07-17 | 2 | -4/+21 |
| * | | player evaluation at the end | IcECreAm777 | 2022-07-17 | 2 | -1/+44 |
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| * | fixed reapplying buff bug | IcECreAm777 | 2022-07-17 | 2 | -5/+6 |
* | | add reticle when die is still. | David | 2022-07-17 | 3 | -5/+26 |
* | | add arrow for charging shot | David | 2022-07-17 | 2 | -8/+53 |
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* | fixed: bounce works again and +1 can't be activated twice in a row | IcECreAm777 | 2022-07-17 | 3 | -11/+11 |
* | fix ball bug | cel | 2022-07-17 | 3 | -17/+91 |
* | small UI changes | IcECreAm777 | 2022-07-17 | 5 | -10/+99 |
* | finished base die | IcECreAm777 | 2022-07-17 | 1 | -1/+28 |
* | fixed a bunch of stuff | IcECreAm777 | 2022-07-17 | 4 | -19/+123 |
* | Merge branch 'Facing' | IcECreAm777 | 2022-07-17 | 5 | -53/+50 |
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| * | removed prints | IcECreAm777 | 2022-07-17 | 1 | -4/+0 |
| * | buff detection | IcECreAm777 | 2022-07-17 | 4 | -5/+108 |
| * | made sure strokes are updated after each one | IcECreAm777 | 2022-07-17 | 4 | -9/+12 |
* | | fix mouse aim AGAIN | cel | 2022-07-17 | 2 | -13/+33 |
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* | move camera up | cel | 2022-07-17 | 2 | -2/+4 |
* | merged | cel | 2022-07-17 | 6 | -2/+45 |
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| * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 1 | -0/+413 |
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| * | | asset for the goal trigger | IcECreAm777 | 2022-07-17 | 7 | -7/+60 |
* | | | change default level to first level | cel | 2022-07-17 | 3 | -101/+108 |
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* | | merge leveldesign | cel | 2022-07-17 | 1 | -0/+413 |
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| * | added barrier turrets and placed in level1 | Scarabeaver | 2022-07-16 | 1 | -26/+138 |
| * | material edit | Scarabeaver | 2022-07-16 | 1 | -3/+14 |
| * | car imports + level1 lighting update | Scarabeaver | 2022-07-16 | 1 | -21/+68 |
| * | update level1 + new car models | Scarabeaver | 2022-07-16 | 1 | -0/+78 |
| * | replaced level1 geometry for mesh-collider | Scarabeaver | 2022-07-16 | 1 | -14/+150 |
| * | update level 1 + lfs anpassung | Scarabeaver | 2022-07-16 | 1 | -3/+40 |
| * | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
| * | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 |
| * | updated track1 | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
| * | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 2 | -14/+6 |
* | | scoreboard added again | IcECreAm777 | 2022-07-17 | 1 | -0/+8 |
* | | Merge branch 'Scoreboard' | IcECreAm777 | 2022-07-17 | 9 | -15/+683 |
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| * | | post game behaviour | IcECreAm777 | 2022-07-17 | 2 | -37/+29 |
| * | | very scuffed detection which way the die faces | IcECreAm777 | 2022-07-17 | 2 | -14/+100 |
| * | | scoreboard can be accessed when pressing tab | IcECreAm777 | 2022-07-17 | 2 | -0/+21 |
| * | | simple scoreboard | IcECreAm777 | 2022-07-17 | 4 | -0/+519 |
| * | | moved level loading and score tracking to the game class | IcECreAm777 | 2022-07-17 | 1 | -5/+42 |
| * | | added bgm | IcECreAm777 | 2022-07-17 | 2 | -2/+20 |
* | | | fix mouse aim | cel | 2022-07-17 | 1 | -27/+26 |
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* | | fixed merge conflicts | cel | 2022-07-16 | 3 | -69/+10 |
* | | merged menu branch | cel | 2022-07-16 | 11 | -42/+262 |
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