Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added logo to main menu | IcECreAm777 | 2022-07-17 | 2 | -51/+27 |
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* | prepared every level | IcECreAm777 | 2022-07-17 | 2 | -68/+138 |
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* | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | Scarabeaver | 2022-07-17 | 3 | -52/+65 |
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| * | 500ms before we are still | David | 2022-07-17 | 1 | -1/+1 |
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| * | fix fonts | David | 2022-07-17 | 2 | -51/+64 |
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* | | added level3 artpass | Scarabeaver | 2022-07-17 | 3 | -265/+280 |
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* | Merge branch 'dave' | David | 2022-07-17 | 5 | -24/+156 |
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| * | improve menu | David | 2022-07-17 | 1 | -13/+102 |
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| * | display buff text | David | 2022-07-17 | 2 | -3/+43 |
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| * | change phase to low gravity | David | 2022-07-17 | 5 | -9/+12 |
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* | | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 3 | -17/+86 |
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| * | Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022 | David | 2022-07-17 | 6 | -14/+480 |
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| * | | add reticle when die is still. | David | 2022-07-17 | 3 | -5/+26 |
| | | | | | | | | | | | | die is still after 200ms | ||||
| * | | add arrow for charging shot | David | 2022-07-17 | 2 | -8/+53 |
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* | | | updated scoreboard to have only 3 holes and added sum at the end | IcECreAm777 | 2022-07-17 | 2 | -234/+28 |
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* | | | level loading is supported now | IcECreAm777 | 2022-07-17 | 10 | -117/+185 |
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* | | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 1 | -0/+271 |
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| * \ | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | Scarabeaver | 2022-07-17 | 2 | -4/+64 |
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| * | | | level2 erstellt | Scarabeaver | 2022-07-17 | 1 | -0/+271 |
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* | | | | how to play in main menu | IcECreAm777 | 2022-07-17 | 1 | -1/+132 |
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* | | | jingle at the end | IcECreAm777 | 2022-07-17 | 2 | -4/+21 |
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* | | | player evaluation at the end | IcECreAm777 | 2022-07-17 | 2 | -1/+44 |
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* / | fixed reapplying buff bug | IcECreAm777 | 2022-07-17 | 2 | -5/+6 |
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* | fixed: bounce works again and +1 can't be activated twice in a row | IcECreAm777 | 2022-07-17 | 3 | -11/+11 |
| | | | | gravity is deactivated for now | ||||
* | fix ball bug | cel | 2022-07-17 | 3 | -17/+91 |
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* | small UI changes | IcECreAm777 | 2022-07-17 | 5 | -10/+99 |
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* | finished base die | IcECreAm777 | 2022-07-17 | 1 | -1/+28 |
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* | fixed a bunch of stuff | IcECreAm777 | 2022-07-17 | 4 | -19/+123 |
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* | Merge branch 'Facing' | IcECreAm777 | 2022-07-17 | 5 | -53/+50 |
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| * | removed prints | IcECreAm777 | 2022-07-17 | 1 | -4/+0 |
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| * | buff detection | IcECreAm777 | 2022-07-17 | 4 | -5/+108 |
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| * | made sure strokes are updated after each one | IcECreAm777 | 2022-07-17 | 4 | -9/+12 |
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* | | fix mouse aim AGAIN | cel | 2022-07-17 | 2 | -13/+33 |
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* | move camera up | cel | 2022-07-17 | 2 | -2/+4 |
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* | merged | cel | 2022-07-17 | 6 | -2/+45 |
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| * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 1 | -0/+413 |
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| * | | asset for the goal trigger | IcECreAm777 | 2022-07-17 | 7 | -7/+60 |
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* | | | change default level to first level | cel | 2022-07-17 | 3 | -101/+108 |
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* | | merge leveldesign | cel | 2022-07-17 | 1 | -0/+413 |
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| * | added barrier turrets and placed in level1 | Scarabeaver | 2022-07-16 | 1 | -26/+138 |
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| * | material edit | Scarabeaver | 2022-07-16 | 1 | -3/+14 |
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| * | car imports + level1 lighting update | Scarabeaver | 2022-07-16 | 1 | -21/+68 |
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| * | update level1 + new car models | Scarabeaver | 2022-07-16 | 1 | -0/+78 |
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| * | replaced level1 geometry for mesh-collider | Scarabeaver | 2022-07-16 | 1 | -14/+150 |
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| * | update level 1 + lfs anpassung | Scarabeaver | 2022-07-16 | 1 | -3/+40 |
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| * | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
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| * | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 |
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| * | updated track1 | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
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| * | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 2 | -14/+6 |
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* | | scoreboard added again | IcECreAm777 | 2022-07-17 | 1 | -0/+8 |
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