Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added level3 artpass | Scarabeaver | 2022-07-17 | 3 | -265/+280 |
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* | Merge branch 'dave' | David | 2022-07-17 | 1 | -1/+1 |
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| * | change phase to low gravity | David | 2022-07-17 | 2 | -2/+2 |
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* | | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 1 | -0/+1 |
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| * | Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022 | David | 2022-07-17 | 1 | -0/+271 |
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| * | | add reticle when die is still. | David | 2022-07-17 | 1 | -0/+1 |
| | | | | | | | | | | | | die is still after 200ms | ||||
* | | | level loading is supported now | IcECreAm777 | 2022-07-17 | 4 | -79/+121 |
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* | | level2 erstellt | Scarabeaver | 2022-07-17 | 1 | -0/+271 |
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* | fixed: bounce works again and +1 can't be activated twice in a row | IcECreAm777 | 2022-07-17 | 1 | -1/+1 |
| | | | | gravity is deactivated for now | ||||
* | fix ball bug | cel | 2022-07-17 | 1 | -1/+51 |
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* | small UI changes | IcECreAm777 | 2022-07-17 | 1 | -0/+20 |
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* | buff detection | IcECreAm777 | 2022-07-17 | 1 | -1/+5 |
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* | made sure strokes are updated after each one | IcECreAm777 | 2022-07-17 | 1 | -7/+7 |
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* | merged | cel | 2022-07-17 | 2 | -2/+3 |
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| * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 1 | -0/+413 |
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| * | | asset for the goal trigger | IcECreAm777 | 2022-07-17 | 2 | -2/+3 |
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* | | | change default level to first level | cel | 2022-07-17 | 1 | -96/+103 |
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* | | merge leveldesign | cel | 2022-07-17 | 1 | -0/+413 |
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| * | added barrier turrets and placed in level1 | Scarabeaver | 2022-07-16 | 1 | -26/+138 |
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| * | car imports + level1 lighting update | Scarabeaver | 2022-07-16 | 1 | -21/+68 |
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| * | update level1 + new car models | Scarabeaver | 2022-07-16 | 1 | -0/+78 |
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| * | replaced level1 geometry for mesh-collider | Scarabeaver | 2022-07-16 | 1 | -14/+150 |
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| * | update level 1 + lfs anpassung | Scarabeaver | 2022-07-16 | 1 | -3/+40 |
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| * | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
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| * | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 |
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| * | updated track1 | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
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| * | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 1 | -0/+3 |
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* | | fixed merge conflicts | cel | 2022-07-16 | 1 | -4/+8 |
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* | | merged menu branch | cel | 2022-07-16 | 2 | -2/+7 |
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| * | | add menu and switch die code from rust to gdscript | cel | 2022-07-16 | 2 | -3/+4 |
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* | | | goal zone | IcECreAm777 | 2022-07-16 | 3 | -10/+15 |
| | | | | | | | | | | | | the rest is trash | ||||
* | | | make buffs work | David | 2022-07-16 | 1 | -0/+1 |
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* | | better mouse handling. correct impulse | David | 2022-07-16 | 1 | -2/+0 |
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* | | new node structure | David | 2022-07-16 | 4 | -11/+77 |
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* | Merge branch 'uuuhhh' | David | 2022-07-16 | 3 | -2/+69 |
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| * | uuuhh | David | 2022-07-16 | 4 | -9/+67 |
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* | | add base dice model | cel | 2022-07-16 | 1 | -1/+5 |
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* | create base project structure | cel | 2022-07-15 | 2 | -0/+24 |