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authorLibravatar David <david003@gmx.net>2022-07-16 20:38:58 +0200
committerLibravatar David <david003@gmx.net>2022-07-16 20:38:58 +0200
commitd1bac1c41a75fdf901e1f7c5f604783f0685190a (patch)
tree6230dbb9c0526a5efe00f81971acb2697f87c6fb /godot/scenes/levels
parent717a665a84dd9ca1b545d57976b87ba77bf11d80 (diff)
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make buffs work
Diffstat (limited to 'godot/scenes/levels')
-rw-r--r--godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn1
1 files changed, 1 insertions, 0 deletions
diff --git a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn
index d23236b..d1c08e3 100644
--- a/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn
+++ b/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn
@@ -28,3 +28,4 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, -20 )
transform = Transform( 0.766044, 0, 0.642788, 0, 2, 0, -0.642788, 0, 0.766044, 19.47, 0, -14 )
[node name="PlayerRoot" parent="." instance=ExtResource( 3 )]
+input/current_buff_index = 1