aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes/Die.gd (follow)
Commit message (Expand)AuthorAgeFilesLines
* display buff textLibravatar David2022-07-171-1/+13
* change phase to low gravityLibravatar David2022-07-171-7/+8
* Merge branch 'main' of codeberg.org:code-your-friends/gmtk2022Libravatar David2022-07-171-9/+12
|\
| * fixed reapplying buff bugLibravatar IcECreAm7772022-07-171-5/+5
* | add reticle when die is still.Libravatar David2022-07-171-4/+16
* | add arrow for charging shotLibravatar David2022-07-171-8/+49
|/
* fixed: bounce works again and +1 can't be activated twice in a rowLibravatar IcECreAm7772022-07-171-4/+7
* fix ball bugLibravatar cel2022-07-171-14/+34
* finished base dieLibravatar IcECreAm7772022-07-171-1/+28
* fixed a bunch of stuffLibravatar IcECreAm7772022-07-171-0/+1
* Merge branch 'Facing'Libravatar IcECreAm7772022-07-171-5/+20
|\
| * removed printsLibravatar IcECreAm7772022-07-171-4/+0
| * buff detectionLibravatar IcECreAm7772022-07-171-3/+24
| * made sure strokes are updated after each oneLibravatar IcECreAm7772022-07-171-2/+3
* | fix mouse aim AGAINLibravatar cel2022-07-171-13/+21
|/
* move camera upLibravatar cel2022-07-171-2/+2
* asset for the goal triggerLibravatar IcECreAm7772022-07-171-0/+6
* scoreboard added againLibravatar IcECreAm7772022-07-171-0/+8
* Merge branch 'Scoreboard'Libravatar IcECreAm7772022-07-171-1/+58
|\
| * post game behaviourLibravatar IcECreAm7772022-07-171-23/+5
| * very scuffed detection which way the die facesLibravatar IcECreAm7772022-07-171-7/+75
| * scoreboard can be accessed when pressing tabLibravatar IcECreAm7772022-07-171-0/+12
* | fix mouse aimLibravatar cel2022-07-171-27/+26
|/
* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+66