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path: root/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn
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[gd_scene load_steps=4 format=2]

[ext_resource path="res://scenes/levels/test_scene_uuuhhh/Wall.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/levels/test_scene_uuuhhh/Floor.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/objects/Player.tscn" type="PackedScene" id=3]

[node name="TestScene" type="Spatial"]

[node name="Floor" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0290833, -0.981747, 0.00208664 )

[node name="Floor2" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, -20 )

[node name="Floor3" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, -1, 0 )

[node name="Floor4" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, -1, -20 )

[node name="Floor5" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, 0 )

[node name="Floor6" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, -20 )

[node name="Wall" parent="." instance=ExtResource( 1 )]
transform = Transform( 0.766044, 0, 0.642788, 0, 2, 0, -0.642788, 0, 0.766044, 19.47, 0, -14 )

[node name="PlayerRoot" parent="." instance=ExtResource( 3 )]
input/camera_mouse_sensitivity = Vector2( 0.014, 0.01 )
input/shoot_sensitivity = 0.041