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path: root/godot/scenes/levels/test_scene_movement/TestSceneMovement.tscn (follow)
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* asset for the goal triggerLibravatar IcECreAm7772022-07-171-1/+1
* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-2/+3
* better mouse handling. correct impulseLibravatar David2022-07-161-2/+0
* new node structureLibravatar David2022-07-161-0/+32