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[gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/game_objects/diceGolf_track1.glb" type="PackedScene" id=1]
[sub_resource type="BoxShape" id=1]
extents = Vector3( 1.00934, 0.100592, 4.45877 )
[sub_resource type="BoxShape" id=2]
extents = Vector3( 0.053826, 2.95013, 3.50005 )
[sub_resource type="BoxShape" id=3]
[node name="Spatial" type="Spatial"]
[node name="StaticBody" type="StaticBody" parent="."]
[node name="diceGolf_track1" parent="StaticBody" instance=ExtResource( 1 )]
transform = Transform( -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0 )
[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3.75714 )
shape = SubResource( 1 )
[node name="CollisionShape2" type="CollisionShape" parent="StaticBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.448, 0, -3.045 )
shape = SubResource( 2 )
[node name="CollisionShape3" type="CollisionShape" parent="StaticBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.448, 0, -3.045 )
shape = SubResource( 2 )
[node name="CollisionShape4" type="CollisionShape" parent="StaticBody"]
transform = Transform( -6.22098e-09, 0, 0.142319, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0.450325 )
shape = SubResource( 2 )
[node name="Area" type="Area" parent="StaticBody"]
[node name="CollisionShape" type="CollisionShape" parent="StaticBody/Area"]
transform = Transform( 0.121517, 0, 0, 0, 0.130879, 0, 0, 0, 0.121517, 0, -0.0975442, -7.17102 )
shape = SubResource( 3 )
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