[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/game_objects/diceGolf_track1.glb" type="PackedScene" id=1] [sub_resource type="BoxShape" id=1] extents = Vector3( 1.00934, 0.100592, 4.45877 ) [sub_resource type="BoxShape" id=2] extents = Vector3( 0.053826, 2.95013, 3.50005 ) [sub_resource type="BoxShape" id=3] [node name="Spatial" type="Spatial"] [node name="StaticBody" type="StaticBody" parent="."] [node name="diceGolf_track1" parent="StaticBody" instance=ExtResource( 1 )] transform = Transform( -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0 ) [node name="CollisionShape" type="CollisionShape" parent="StaticBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3.75714 ) shape = SubResource( 1 ) [node name="CollisionShape2" type="CollisionShape" parent="StaticBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.448, 0, -3.045 ) shape = SubResource( 2 ) [node name="CollisionShape3" type="CollisionShape" parent="StaticBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.448, 0, -3.045 ) shape = SubResource( 2 ) [node name="CollisionShape4" type="CollisionShape" parent="StaticBody"] transform = Transform( -6.22098e-09, 0, 0.142319, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0.450325 ) shape = SubResource( 2 ) [node name="Area" type="Area" parent="StaticBody"] [node name="CollisionShape" type="CollisionShape" parent="StaticBody/Area"] transform = Transform( 0.121517, 0, 0, 0, 0.130879, 0, 0, 0, 0.121517, 0, -0.0975442, -7.17102 ) shape = SubResource( 3 )