Commit message (Expand) | Author | Age | Files | Lines | ||
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* | | | change default level to first level | cel | 2022-07-17 | 4 | -101/+113 | |
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* | | merge leveldesign | cel | 2022-07-17 | 30 | -1143/+480 | |
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| * | added barrier turrets and placed in level1 | Scarabeaver | 2022-07-16 | 8 | -29/+176 | |
| * | material edit | Scarabeaver | 2022-07-16 | 3 | -3/+14 | |
| * | car imports + level1 lighting update | Scarabeaver | 2022-07-16 | 12 | -21/+101 | |
| * | update level1 + new car models | Scarabeaver | 2022-07-16 | 3 | -0/+78 | |
| * | replaced level1 geometry for mesh-collider | Scarabeaver | 2022-07-16 | 7 | -1079/+156 | |
| * | update level 1 + lfs anpassung | Scarabeaver | 2022-07-16 | 1 | -3/+40 | |
| * | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 | |
| * | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 | |
| * | updated track1 | Scarabeaver | 2022-07-16 | 2 | -25/+5 | |
| * | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 28 | -14/+1071 | |
* | | scoreboard added again | IcECreAm777 | 2022-07-17 | 1 | -0/+8 | |
* | | Merge branch 'Scoreboard' | IcECreAm777 | 2022-07-17 | 16 | -73/+701 | |
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| * | | post game behaviour | IcECreAm777 | 2022-07-17 | 3 | -38/+30 | |
| * | | very scuffed detection which way the die faces | IcECreAm777 | 2022-07-17 | 2 | -14/+100 | |
| * | | scoreboard can be accessed when pressing tab | IcECreAm777 | 2022-07-17 | 2 | -0/+21 | |
| * | | simple scoreboard | IcECreAm777 | 2022-07-17 | 6 | -15/+524 | |
| * | | moved level loading and score tracking to the game class | IcECreAm777 | 2022-07-17 | 2 | -60/+42 | |
| * | | added bgm | IcECreAm777 | 2022-07-17 | 6 | -2/+32 | |
* | | | dleted uh | IcECreAm777 | 2022-07-17 | 2 | -16/+0 | |
* | | | fix mouse aim | cel | 2022-07-17 | 1 | -27/+26 | |
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* | | fixed merge conflicts | cel | 2022-07-16 | 3 | -69/+10 | |
* | | merged menu branch | cel | 2022-07-16 | 16 | -46/+328 | |
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| * | | add menu and switch die code from rust to gdscript | cel | 2022-07-16 | 16 | -53/+312 | |
* | | | goal zone | IcECreAm777 | 2022-07-16 | 7 | -37/+50 | |
* | | | Merge branch 'BuffSystem' into GoalPost | IcECreAm777 | 2022-07-16 | 10 | -14/+150 | |
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| * | | | deactivate ball after 5s | David | 2022-07-16 | 1 | -0/+1 | |
| * | | | make buffs work | David | 2022-07-16 | 2 | -3/+19 | |
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| * | | Merge branch 'player' | David | 2022-07-16 | 9 | -17/+157 | |
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| | * | | fix up angle and force | David | 2022-07-16 | 1 | -1/+1 | |
| | * | | better stopping detection | David | 2022-07-16 | 1 | -2/+2 | |
| | * | | better mouse handling. correct impulse | David | 2022-07-16 | 2 | -2/+6 | |
| | * | | new node structure | David | 2022-07-16 | 8 | -61/+108 | |
| | * | | Merge branch 'BasicDie' | David | 2022-07-16 | 3 | -1/+59 | |
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| | | * | | add separate shooting intensity | David | 2022-07-16 | 1 | -4/+4 | |
| | | * | | applying force after pressing leftclick and dragging the mouse | IcECreAm777 | 2022-07-16 | 1 | -4/+19 | |
| | | * | | basic camera movement | IcECreAm777 | 2022-07-16 | 3 | -7/+38 | |
* | | | | | goal post hitbox and level loader in gd script | IcECreAm777 | 2022-07-16 | 6 | -9/+135 | |
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* | | | | brug | IcECreAm777 | 2022-07-16 | 28 | -37/+84 | |
* | | | | updated gitattributes | IcECreAm777 | 2022-07-16 | 1 | -0/+0 | |
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* | | | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | Scarabeaver | 2022-07-16 | 16 | -17/+222 | |
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| * | | Merge branch 'uuuhhh' | David | 2022-07-16 | 15 | -9/+213 | |
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| | * | | uuuhh | David | 2022-07-16 | 16 | -16/+218 | |
| * | | | add base dice model | cel | 2022-07-16 | 4 | -10/+11 | |
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* / / | Create diceGolf_track1.glb | Scarabeaver | 2022-07-16 | 1 | -0/+0 | |
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* | | added rigidbody to dicescene | Scarabeaver | 2022-07-15 | 1 | -2/+29 | |
* | | create base project structure | cel | 2022-07-15 | 25 | -260/+1248 | |
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* | initial commit: template | David | 2022-07-15 | 22 | -0/+2626 |