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author | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-16 04:20:11 +0200 |
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committer | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-16 04:20:11 +0200 |
commit | a8b66a60dca81a4e5d4ab995226b77ba29bc70c3 (patch) | |
tree | 60c2ba6826daf6ec60988330b3b5078c56a98c63 /godot | |
parent | a46a91e183a272e012354a6f0263299448205acb (diff) | |
download | 2022-a8b66a60dca81a4e5d4ab995226b77ba29bc70c3.tar.gz 2022-a8b66a60dca81a4e5d4ab995226b77ba29bc70c3.tar.bz2 2022-a8b66a60dca81a4e5d4ab995226b77ba29bc70c3.zip |
basic camera movement
also events for other movements
Diffstat (limited to 'godot')
-rw-r--r-- | godot/native/BasicDie.gdns | 8 | ||||
-rw-r--r-- | godot/project.godot | 8 | ||||
-rw-r--r-- | godot/scenes/Game.tscn | 29 |
3 files changed, 38 insertions, 7 deletions
diff --git a/godot/native/BasicDie.gdns b/godot/native/BasicDie.gdns new file mode 100644 index 0000000..ab5d534 --- /dev/null +++ b/godot/native/BasicDie.gdns @@ -0,0 +1,8 @@ +[gd_resource type="NativeScript" load_steps=2 format=2] + +[ext_resource path="res://native/game.gdnlib" type="GDNativeLibrary" id=1] + +[resource] +resource_name = "BasicDie" +class_name = "BasicDie" +library = ExtResource( 1 ) diff --git a/godot/project.godot b/godot/project.godot index 50f9a46..8439ce7 100644 --- a/godot/project.godot +++ b/godot/project.godot @@ -18,6 +18,14 @@ config/name="code-with-your-friends2022" run/main_scene="res://scenes/Game.tscn" config/icon="res://assets/godot-ferris-32x32.png" +[input] + +mouse_btn_left={ +"deadzone": 0.5, +"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) + ] +} + [rendering] environment/default_environment="res://default_env.tres" diff --git a/godot/scenes/Game.tscn b/godot/scenes/Game.tscn index a37a7eb..320f926 100644 --- a/godot/scenes/Game.tscn +++ b/godot/scenes/Game.tscn @@ -1,18 +1,33 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://native/Game.gdns" type="Script" id=1] -[ext_resource path="res://scenes/SpinningCube.tscn" type="PackedScene" id=2] +[ext_resource path="res://native/BasicDie.gdns" type="Script" id=2] [sub_resource type="CubeMesh" id=1] +[sub_resource type="BoxShape" id=2] + [node name="Game" type="Spatial"] script = ExtResource( 1 ) -[node name="Camera" type="Camera" parent="."] -transform = Transform( 0.572229, -0.327396, 0.751909, 0, 0.916856, 0.399217, -0.820094, -0.228443, 0.524651, 4.71648, 2.5, 3.45846 ) -current = true +[node name="RigidBody" type="RigidBody" parent="."] +script = ExtResource( 2 ) +base/camera_offset = 500.0 +base/camera_clamp = Vector2( 0, -1 ) +shooting/max_force = 100.0 +shooting/up_angle = 5.0 +input/mouse_sensitivity = Vector2( 0.05, 0.05 ) -[node name="SpinningCube" parent="." instance=ExtResource( 2 )] +[node name="MeshInstance" type="MeshInstance" parent="RigidBody"] mesh = SubResource( 1 ) material/0 = null -base/rotate_speed = 1.0 + +[node name="CollisionShape" type="CollisionShape" parent="RigidBody"] +shape = SubResource( 2 ) + +[node name="CameraArmHorizontal" type="Spatial" parent="RigidBody"] + +[node name="CameraArmVertical" type="Spatial" parent="RigidBody/CameraArmHorizontal"] + +[node name="Camera" type="Camera" parent="RigidBody/CameraArmHorizontal/CameraArmVertical"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 ) |