Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 | |
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| * | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 | |
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| * | updated track1 | Scarabeaver | 2022-07-16 | 1 | -2/+2 | |
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| * | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 2 | -14/+6 | |
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* | | scoreboard added again | IcECreAm777 | 2022-07-17 | 1 | -0/+8 | |
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* | | Merge branch 'Scoreboard' | IcECreAm777 | 2022-07-17 | 9 | -15/+683 | |
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| * | | post game behaviour | IcECreAm777 | 2022-07-17 | 2 | -37/+29 | |
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| * | | very scuffed detection which way the die faces | IcECreAm777 | 2022-07-17 | 2 | -14/+100 | |
| | | | | | | | | | | | | the mapping of the buffs might be incorrect | |||||
| * | | scoreboard can be accessed when pressing tab | IcECreAm777 | 2022-07-17 | 2 | -0/+21 | |
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| * | | simple scoreboard | IcECreAm777 | 2022-07-17 | 4 | -0/+519 | |
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| * | | moved level loading and score tracking to the game class | IcECreAm777 | 2022-07-17 | 1 | -5/+42 | |
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| * | | added bgm | IcECreAm777 | 2022-07-17 | 2 | -2/+20 | |
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* | | | fix mouse aim | cel | 2022-07-17 | 1 | -27/+26 | |
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* | | fixed merge conflicts | cel | 2022-07-16 | 3 | -69/+10 | |
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* | | merged menu branch | cel | 2022-07-16 | 11 | -42/+262 | |
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| * | | add menu and switch die code from rust to gdscript | cel | 2022-07-16 | 11 | -49/+246 | |
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* | | | goal zone | IcECreAm777 | 2022-07-16 | 5 | -35/+23 | |
| | | | | | | | | | | | | the rest is trash | |||||
* | | | Merge branch 'BuffSystem' into GoalPost | IcECreAm777 | 2022-07-16 | 8 | -14/+130 | |
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| * | | | deactivate ball after 5s | David | 2022-07-16 | 1 | -0/+1 | |
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| * | | | make buffs work | David | 2022-07-16 | 2 | -3/+19 | |
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| * | | fix up angle and force | David | 2022-07-16 | 1 | -1/+1 | |
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| * | | better stopping detection | David | 2022-07-16 | 1 | -2/+2 | |
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| * | | better mouse handling. correct impulse | David | 2022-07-16 | 2 | -2/+6 | |
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| * | | new node structure | David | 2022-07-16 | 7 | -61/+104 | |
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| * | | Merge branch 'BasicDie' | David | 2022-07-16 | 1 | -1/+43 | |
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| | * | add separate shooting intensity | David | 2022-07-16 | 1 | -4/+4 | |
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| | * | applying force after pressing leftclick and dragging the mouse | IcECreAm777 | 2022-07-16 | 1 | -4/+19 | |
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| | * | basic camera movement | IcECreAm777 | 2022-07-16 | 1 | -7/+22 | |
| | | | | | | | | | | | | also events for other movements | |||||
* | | | goal post hitbox and level loader in gd script | IcECreAm777 | 2022-07-16 | 1 | -3/+49 | |
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* | | | brug | IcECreAm777 | 2022-07-16 | 1 | -14/+3 | |
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* | | Merge branch 'uuuhhh' | David | 2022-07-16 | 6 | -5/+95 | |
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| * | | uuuhh | David | 2022-07-16 | 7 | -12/+100 | |
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* | | | add base dice model | cel | 2022-07-16 | 3 | -9/+10 | |
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* | | added rigidbody to dicescene | Scarabeaver | 2022-07-15 | 1 | -2/+29 | |
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* | | create base project structure | cel | 2022-07-15 | 6 | -14/+37 | |
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* | initial commit: template | David | 2022-07-15 | 2 | -0/+24 | |