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author | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-16 04:20:11 +0200 |
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committer | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-16 04:20:11 +0200 |
commit | a8b66a60dca81a4e5d4ab995226b77ba29bc70c3 (patch) | |
tree | 60c2ba6826daf6ec60988330b3b5078c56a98c63 /godot/scenes | |
parent | a46a91e183a272e012354a6f0263299448205acb (diff) | |
download | 2022-a8b66a60dca81a4e5d4ab995226b77ba29bc70c3.tar.gz 2022-a8b66a60dca81a4e5d4ab995226b77ba29bc70c3.tar.bz2 2022-a8b66a60dca81a4e5d4ab995226b77ba29bc70c3.zip |
basic camera movement
also events for other movements
Diffstat (limited to 'godot/scenes')
-rw-r--r-- | godot/scenes/Game.tscn | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/godot/scenes/Game.tscn b/godot/scenes/Game.tscn index a37a7eb..320f926 100644 --- a/godot/scenes/Game.tscn +++ b/godot/scenes/Game.tscn @@ -1,18 +1,33 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://native/Game.gdns" type="Script" id=1] -[ext_resource path="res://scenes/SpinningCube.tscn" type="PackedScene" id=2] +[ext_resource path="res://native/BasicDie.gdns" type="Script" id=2] [sub_resource type="CubeMesh" id=1] +[sub_resource type="BoxShape" id=2] + [node name="Game" type="Spatial"] script = ExtResource( 1 ) -[node name="Camera" type="Camera" parent="."] -transform = Transform( 0.572229, -0.327396, 0.751909, 0, 0.916856, 0.399217, -0.820094, -0.228443, 0.524651, 4.71648, 2.5, 3.45846 ) -current = true +[node name="RigidBody" type="RigidBody" parent="."] +script = ExtResource( 2 ) +base/camera_offset = 500.0 +base/camera_clamp = Vector2( 0, -1 ) +shooting/max_force = 100.0 +shooting/up_angle = 5.0 +input/mouse_sensitivity = Vector2( 0.05, 0.05 ) -[node name="SpinningCube" parent="." instance=ExtResource( 2 )] +[node name="MeshInstance" type="MeshInstance" parent="RigidBody"] mesh = SubResource( 1 ) material/0 = null -base/rotate_speed = 1.0 + +[node name="CollisionShape" type="CollisionShape" parent="RigidBody"] +shape = SubResource( 2 ) + +[node name="CameraArmHorizontal" type="Spatial" parent="RigidBody"] + +[node name="CameraArmVertical" type="Spatial" parent="RigidBody/CameraArmHorizontal"] + +[node name="Camera" type="Camera" parent="RigidBody/CameraArmHorizontal/CameraArmVertical"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 ) |