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* Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022Libravatar IcECreAm7772022-07-171-0/+413
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| * merge leveldesignLibravatar cel2022-07-171-0/+413
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| | * added barrier turrets and placed in level1Libravatar Scarabeaver2022-07-161-26/+138
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| | * car imports + level1 lighting updateLibravatar Scarabeaver2022-07-161-21/+68
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| | * update level1 + new car modelsLibravatar Scarabeaver2022-07-161-0/+78
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| | * replaced level1 geometry for mesh-colliderLibravatar Scarabeaver2022-07-161-14/+150
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| | * update level 1 + lfs anpassungLibravatar Scarabeaver2022-07-161-3/+40
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| | * Update level1.tscnLibravatar Scarabeaver2022-07-161-2/+2
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| | * replaced faulty track1 with lvl1 sceneLibravatar Scarabeaver2022-07-162-3/+3
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| | * updated track1Libravatar Scarabeaver2022-07-161-2/+2
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| | * CityLevel1 Szene erstelltLibravatar Scarabeaver2022-07-161-0/+3
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* | | asset for the goal triggerLibravatar IcECreAm7772022-07-172-2/+3
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* | fixed merge conflictsLibravatar cel2022-07-161-4/+8
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* | merged menu branchLibravatar cel2022-07-162-2/+7
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| * | add menu and switch die code from rust to gdscriptLibravatar cel2022-07-162-3/+4
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* | | goal zoneLibravatar IcECreAm7772022-07-163-10/+15
| | | | | | | | | | | | the rest is trash
* | | make buffs workLibravatar David2022-07-161-0/+1
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* | better mouse handling. correct impulseLibravatar David2022-07-161-2/+0
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* | new node structureLibravatar David2022-07-164-11/+77
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* Merge branch 'uuuhhh'Libravatar David2022-07-163-2/+69
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| * uuuhhLibravatar David2022-07-164-9/+67
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* | add base dice modelLibravatar cel2022-07-161-1/+5
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* create base project structureLibravatar cel2022-07-152-0/+24