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* prepared every levelLibravatar IcECreAm7772022-07-171-6/+5
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* Merge branch 'dave'Libravatar David2022-07-171-0/+1
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| * change phase to low gravityLibravatar David2022-07-171-0/+1
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* | level loading is supported nowLibravatar IcECreAm7772022-07-171-15/+25
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* jingle at the endLibravatar IcECreAm7772022-07-171-2/+13
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* player evaluation at the endLibravatar IcECreAm7772022-07-171-1/+28
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* fixed: bounce works again and +1 can't be activated twice in a rowLibravatar IcECreAm7772022-07-171-6/+3
| | | | gravity is deactivated for now
* small UI changesLibravatar IcECreAm7772022-07-171-1/+6
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* fixed a bunch of stuffLibravatar IcECreAm7772022-07-171-1/+1
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* made sure strokes are updated after each oneLibravatar IcECreAm7772022-07-171-0/+1
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* asset for the goal triggerLibravatar IcECreAm7772022-07-171-0/+1
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* post game behaviourLibravatar IcECreAm7772022-07-171-14/+24
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* scoreboard can be accessed when pressing tabLibravatar IcECreAm7772022-07-171-0/+9
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* moved level loading and score tracking to the game classLibravatar IcECreAm7772022-07-171-5/+42
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* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+31