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authorLibravatar David <david003@gmx.net>2022-07-17 15:33:45 +0200
committerLibravatar David <david003@gmx.net>2022-07-17 15:33:45 +0200
commit7c9aec177476c7aaa45b98ace88433caa1e80006 (patch)
tree5aede1787709ad7c6f05198d8080a2dc1142bb14 /godot/scenes/Game.gd
parent226e2c15490a3aedde6fa244b4ff48fc1eddb4da (diff)
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change phase to low gravity
Diffstat (limited to 'godot/scenes/Game.gd')
-rw-r--r--godot/scenes/Game.gd1
1 files changed, 1 insertions, 0 deletions
diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd
index fef2cc8..4ad258a 100644
--- a/godot/scenes/Game.gd
+++ b/godot/scenes/Game.gd
@@ -82,6 +82,7 @@ func next_level():
post_game = false
levels[current_level_id].hide()
+ levels[current_level_id].set_active(false)
current_level_id = current_level_id + 1
current_strokes = 0