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path: root/godot/scenes/Die.tscn (follow)
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* fix mouse aim AGAINLibravatar cel2022-07-171-0/+12
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* move camera upLibravatar cel2022-07-171-0/+2
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* change default level to first levelLibravatar cel2022-07-171-0/+2
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* very scuffed detection which way the die facesLibravatar IcECreAm7772022-07-171-7/+25
| | | | the mapping of the buffs might be incorrect
* fixed merge conflictsLibravatar cel2022-07-161-27/+2
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* merged menu branchLibravatar cel2022-07-161-2/+27
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* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+42