Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'Facing' | IcECreAm777 | 2022-07-17 | 5 | -53/+50 |
|\ | |||||
| * | removed prints | IcECreAm777 | 2022-07-17 | 1 | -4/+0 |
| * | buff detection | IcECreAm777 | 2022-07-17 | 4 | -5/+108 |
| * | made sure strokes are updated after each one | IcECreAm777 | 2022-07-17 | 4 | -9/+12 |
* | | fix mouse aim AGAIN | cel | 2022-07-17 | 2 | -13/+33 |
|/ | |||||
* | move camera up | cel | 2022-07-17 | 2 | -2/+4 |
* | merged | cel | 2022-07-17 | 6 | -3/+24 |
|\ | |||||
| * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | IcECreAm777 | 2022-07-17 | 30 | -1143/+480 |
| |\ | |||||
| * | | asset for the goal trigger | IcECreAm777 | 2022-07-17 | 7 | -8/+39 |
* | | | change default level to first level | cel | 2022-07-17 | 4 | -101/+113 |
| |/ |/| | |||||
* | | merge leveldesign | cel | 2022-07-17 | 30 | -1143/+480 |
|\ \ | |/ |/| | |||||
| * | added barrier turrets and placed in level1 | Scarabeaver | 2022-07-16 | 8 | -29/+176 |
| * | material edit | Scarabeaver | 2022-07-16 | 3 | -3/+14 |
| * | car imports + level1 lighting update | Scarabeaver | 2022-07-16 | 12 | -21/+101 |
| * | update level1 + new car models | Scarabeaver | 2022-07-16 | 3 | -0/+78 |
| * | replaced level1 geometry for mesh-collider | Scarabeaver | 2022-07-16 | 7 | -1079/+156 |
| * | update level 1 + lfs anpassung | Scarabeaver | 2022-07-16 | 2 | -5/+40 |
| * | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
| * | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 |
| * | updated track1 | Scarabeaver | 2022-07-16 | 2 | -25/+5 |
| * | Update .gitattributes | Scarabeaver | 2022-07-16 | 1 | -12/+10 |
| * | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 29 | -15/+1077 |
* | | scoreboard added again | IcECreAm777 | 2022-07-17 | 1 | -0/+8 |
* | | Merge branch 'Scoreboard' | IcECreAm777 | 2022-07-17 | 16 | -73/+701 |
|\ \ | |||||
| * | | post game behaviour | IcECreAm777 | 2022-07-17 | 3 | -38/+30 |
| * | | very scuffed detection which way the die faces | IcECreAm777 | 2022-07-17 | 2 | -14/+100 |
| * | | scoreboard can be accessed when pressing tab | IcECreAm777 | 2022-07-17 | 2 | -0/+21 |
| * | | simple scoreboard | IcECreAm777 | 2022-07-17 | 6 | -15/+524 |
| * | | moved level loading and score tracking to the game class | IcECreAm777 | 2022-07-17 | 2 | -60/+42 |
| * | | added bgm | IcECreAm777 | 2022-07-17 | 6 | -2/+32 |
* | | | dleted uh | IcECreAm777 | 2022-07-17 | 2 | -16/+0 |
* | | | fix mouse aim | cel | 2022-07-17 | 1 | -27/+26 |
|/ / | |||||
* | | fixed merge conflicts | cel | 2022-07-16 | 3 | -69/+10 |
* | | merged menu branch | cel | 2022-07-16 | 20 | -208/+334 |
|\ \ | |||||
| * | | add menu and switch die code from rust to gdscript | cel | 2022-07-16 | 20 | -219/+312 |
* | | | goal zone | IcECreAm777 | 2022-07-16 | 9 | -54/+93 |
* | | | Merge branch 'BuffSystem' into GoalPost | IcECreAm777 | 2022-07-16 | 21 | -120/+602 |
|\ \ \ | |||||
| * | | | deactivate ball after 5s | David | 2022-07-16 | 3 | -3/+18 |
| * | | | make buffs work | David | 2022-07-16 | 8 | -107/+130 |
| |/ / | |||||
| * | | Merge branch 'player' | David | 2022-07-16 | 17 | -21/+484 |
| |\ \ | |||||
| | * | | fix up angle and force | David | 2022-07-16 | 3 | -2/+3 |
| | * | | better stopping detection | David | 2022-07-16 | 3 | -14/+33 |
| | * | | better mouse handling. correct impulse | David | 2022-07-16 | 4 | -6/+21 |
| | * | | change player script to work with new structure | David | 2022-07-16 | 2 | -119/+78 |
| | * | | new node structure | David | 2022-07-16 | 8 | -61/+108 |
| | * | | Merge branch 'BasicDie' | David | 2022-07-16 | 9 | -4/+394 |
| | |\ \ | |||||
| | | * | | add separate shooting intensity | David | 2022-07-16 | 5 | -38/+77 |
| | | * | | applying force after pressing leftclick and dragging the mouse | IcECreAm777 | 2022-07-16 | 3 | -13/+81 |
| | | * | | ignoring local bat file | IcECreAm777 | 2022-07-16 | 1 | -0/+1 |
| | | * | | basic camera movement | IcECreAm777 | 2022-07-16 | 8 | -10/+280 |