diff options
Diffstat (limited to 'godot/scenes/levels')
-rw-r--r-- | godot/scenes/levels/level1/level1.tscn | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/godot/scenes/levels/level1/level1.tscn b/godot/scenes/levels/level1/level1.tscn index 634d7bb..04049d4 100644 --- a/godot/scenes/levels/level1/level1.tscn +++ b/godot/scenes/levels/level1/level1.tscn @@ -7,6 +7,7 @@ [ext_resource path="res://assets/game_objects/beamTurret.glb" type="PackedScene" id=5] [ext_resource path="res://assets/game_objects/window(Clone).material" type="Material" id=6] [ext_resource path="res://scenes/Die.tscn" type="PackedScene" id=7] +[ext_resource path="res://scenes/objects/GoalZone.tscn" type="PackedScene" id=8] [sub_resource type="ConcavePolygonShape" id=4] data = PoolVector3Array( 0.0073, 0.0938, -0.0073, 0.0138, 0.0563, -0.0138, 0.0169, 0.0563, -0.0098, 0.0169, 0.0563, -0.0098, 0.009, 0.0938, -0.0052, 0.0073, 0.0938, -0.0073, -0.0051, 0.0563, 0.0189, -0.0027, 0.0938, 0.01, 0, 0.0938, 0.0104, 0, 0.0938, 0.0104, 0, 0.0563, 0.0196, -0.0051, 0.0563, 0.0189, -0.0051, 0.0563, -0.0189, -0.0027, 0.0938, -0.01, -0.0052, 0.0938, -0.009, -0.0052, 0.0938, 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-0.447582, -0.388641, 0.112117, -0.447582, -0.728268, 0.107464, 0.231456, -0.828143, 0.2, 0.181011, -0.599265, 0.197787, -0.408004, -0.717416, 0.201786, 0.195001, -0.514534, 0.11479, -0.48653, -0.828732, 0.113785, 0.181933, -0.78306, 0.196238, -0.110443, -0.817494, 0.116032, 0.0278944, -0.4, 0.199515, -0.489681, -0.514534, 0.199112, -0.48653, -0.73199, 0.196678, -0.228984, -0.639679, 0.116664, -0.364341, -0.4, 0.114388, -0.489681, -0.78306, 0.117664, -0.110443, -0.817494, 0.197871, 0.0278944, -0.639679, 0.197239, -0.364341, -0.73199, 0.117225, -0.228984, -0.599265, 0.116116, -0.408004 ) -[sub_resource type="BoxShape" id=3] - [sub_resource type="BoxShape" id=21] [sub_resource type="CylinderMesh" id=22] @@ -166,11 +165,8 @@ shape = SubResource( 19 ) transform = Transform( -1.222, 0, -2.22395e-06, 0, 30, 0, 2.22395e-06, 0, -1.222, -0.0397539, -6.27184, -6.92309 ) shape = SubResource( 20 ) -[node name="Area" type="Area" parent="Spatial/StaticBody level"] - -[node name="victorycollision" type="CollisionShape" parent="Spatial/StaticBody level/Area"] -transform = Transform( 0.121517, 0, 0, 0, 0.130879, 0, 0, 0, 0.121517, 0, -2.8502, -7.1767 ) -shape = SubResource( 3 ) +[node name="GoalZone" parent="Spatial/StaticBody level" instance=ExtResource( 8 )] +transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000546885, -2.79064, -7.17821 ) [node name="StaticBody turret" type="StaticBody" parent="Spatial"] transform = Transform( 0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, -0.0730354, -2.66775, -2.27479 ) @@ -194,6 +190,8 @@ shape = SubResource( 21 ) [node name="Beams1" type="StaticBody" parent="Spatial"] transform = Transform( 0.254558, 1.64636e-10, 0.0106066, -5.58794e-09, 0.015, 0, -0.254558, -1.64636e-10, 0.0106066, 0.128531, -2.11866, -2.47778 ) +collision_layer = 2 +collision_mask = 3 [node name="MeshInstance" type="MeshInstance" parent="Spatial/Beams1"] transform = Transform( -1.02354e-07, 0.8, 0, -2.34158, -3.49691e-08, 0, 0, 0, 0.8, 0, 0, 0 ) @@ -246,6 +244,8 @@ shape = SubResource( 21 ) [node name="Beams2" type="StaticBody" parent="Spatial"] transform = Transform( 0.254558, 1.64636e-10, -0.0106066, -5.58794e-09, 0.015, 0, 0.254558, 1.64636e-10, 0.0106066, -0.126502, -2.11866, -4.48365 ) +collision_layer = 3 +collision_mask = 3 [node name="MeshInstance" type="MeshInstance" parent="Spatial/Beams2"] transform = Transform( -1.02354e-07, 0.8, 0, -2.34158, -3.49691e-08, 0, 0, 0, 0.8, 0, 0, 0 ) |