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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 03:40:41 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 03:40:41 +0200
commitd3f6967fe666595cf0862be57a3dae3bb23afd24 (patch)
tree7e6f90f9a3116431dc761fdd4167b58f4b59ec43 /godot/scripts
parent690e705de1e8b8babbb7bf86f55a5dbae559488b (diff)
download2022-d3f6967fe666595cf0862be57a3dae3bb23afd24.tar.gz
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asset for the goal trigger
Diffstat (limited to 'godot/scripts')
-rw-r--r--godot/scripts/GoalTriggerBox.gd22
1 files changed, 0 insertions, 22 deletions
diff --git a/godot/scripts/GoalTriggerBox.gd b/godot/scripts/GoalTriggerBox.gd
deleted file mode 100644
index 6e1034b..0000000
--- a/godot/scripts/GoalTriggerBox.gd
+++ /dev/null
@@ -1,22 +0,0 @@
-extends Area
-
-const Loader = preload("res://scenes/Game.gd")
-var loader: Loader = null
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- loader = get_node("/root/Game")
-
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass
-
-
-func _on_Area2_body_entered(body: RigidBody):
- # return when body is not a rigidbody
- if body == null:
- return
-
- loader.end_level()
-