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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-16 21:12:23 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-16 21:12:23 +0200
commit9a750a6688ad923d990d11dc464f783210b50678 (patch)
tree90d7658c5e6173946bfb89c46d2cd43fd3f9bf90 /godot/scenes/objects
parent9c061b9997d0add3298b1230426dd7332b91420f (diff)
parentf561a1f69d5fda68e0a23ab04f448e9364b2968c (diff)
download2022-9a750a6688ad923d990d11dc464f783210b50678.tar.gz
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Merge branch 'BuffSystem' into GoalPost
Diffstat (limited to 'godot/scenes/objects')
-rw-r--r--godot/scenes/objects/Camera.tscn10
-rw-r--r--godot/scenes/objects/Player.tscn21
-rw-r--r--godot/scenes/objects/W8.tscn21
3 files changed, 49 insertions, 3 deletions
diff --git a/godot/scenes/objects/Camera.tscn b/godot/scenes/objects/Camera.tscn
new file mode 100644
index 0000000..1c13dd0
--- /dev/null
+++ b/godot/scenes/objects/Camera.tscn
@@ -0,0 +1,10 @@
+[gd_scene format=2]
+
+[node name="CameraRoot" type="Spatial"]
+
+[node name="CameraArmHorizontal" type="Spatial" parent="."]
+
+[node name="CameraArmVertical" type="Spatial" parent="CameraArmHorizontal"]
+
+[node name="Camera" type="Camera" parent="CameraArmHorizontal/CameraArmVertical"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 )
diff --git a/godot/scenes/objects/Player.tscn b/godot/scenes/objects/Player.tscn
new file mode 100644
index 0000000..8cfdd6e
--- /dev/null
+++ b/godot/scenes/objects/Player.tscn
@@ -0,0 +1,21 @@
+[gd_scene load_steps=4 format=2]
+
+[ext_resource path="res://scenes/objects/W8.tscn" type="PackedScene" id=1]
+[ext_resource path="res://scenes/objects/Camera.tscn" type="PackedScene" id=2]
+[ext_resource path="res://native/BasicDie.gdns" type="Script" id=3]
+
+[node name="PlayerRoot" type="Spatial"]
+script = ExtResource( 3 )
+camera/camera_clamp = Vector2( 0, -1.3 )
+shooting/max_force = 30.0
+shooting/up_angle = 0.3
+shooting/stopping_velocity = 0.003
+input/camera_mouse_sensitivity = Vector2( 0.003, 0.002 )
+input/shoot_sensitivity = 0.1
+input/current_buff_index = 5
+
+[node name="W8" parent="." instance=ExtResource( 1 )]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0 )
+
+[node name="Camera" parent="." instance=ExtResource( 2 )]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 )
diff --git a/godot/scenes/objects/W8.tscn b/godot/scenes/objects/W8.tscn
index 91f58eb..8766011 100644
--- a/godot/scenes/objects/W8.tscn
+++ b/godot/scenes/objects/W8.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=4 format=2]
+[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/game_objects/W8baseColor_Mat.material" type="Material" id=2]
@@ -20,12 +20,27 @@ surfaces/0 = {
[sub_resource type="ConvexPolygonShape" id=2]
points = PoolVector3Array( -0.0850063, -0.879389, -0.0282584, 0.0288993, 0.929375, 0.0289349, 0.0288993, 0.929375, -0.0289349, 0.929367, -0.0289314, 0.0289314, -0.0289784, -0.0289338, 0.929338, -0.929369, 0.028929, 0.028929, 0.0288993, -0.0289349, -0.929375, 0.0288993, -0.929375, 0.0289349, -0.0850063, 0.0282584, -0.879389, 0.0282247, 0.084959, 0.87945, 0.857489, 0.056933, -0.0855785, -0.879454, -0.0849424, 0.0282549, 0.0570775, -0.885814, -0.0571088, 0.0570775, -0.0571088, 0.885814, -0.0571532, 0.885743, -0.0571043, -0.0571532, 0.885743, 0.0571043, 0.0570775, 0.0571088, -0.885814, -0.885806, -0.057097, -0.057097, 0.879446, 0.0849494, 0.0282572, 0.857335, -0.0571018, -0.0855632, -0.0571532, 0.0571043, 0.885743, -0.0571532, -0.885743, 0.0571043, -0.885806, 0.057097, -0.057097, -0.0571532, -0.0571043, -0.885743, 0.0570775, 0.0571088, 0.885814, -0.0571532, -0.885743, -0.0571043, -0.0571532, 0.0571043, -0.885743, 0.0570775, -0.885814, 0.0571088, 0.0570775, 0.885814, 0.0571088, -0.0571532, -0.0571043, 0.885743, -0.885806, 0.057097, 0.057097, 0.0570775, 0.885814, -0.0571088, 0.0570775, -0.0571088, -0.885814, 0.857335, -0.0571018, 0.0855632, -0.885806, -0.057097, 0.057097, 0.857489, 0.056933, 0.0855785, 0.929425, 0.0287513, -0.0289333, 0.929367, -0.0289314, -0.0289314, -0.0289784, 0.929338, -0.0289338, 0.0288993, 0.0289349, -0.929375, -0.929369, -0.028929, -0.028929, -0.0283039, -0.87942, -0.0849561, 0.084933, 0.0282608, 0.879461, -0.0289784, 0.929338, 0.0289338, -0.0289784, -0.0289338, -0.929338, -0.0289784, 0.0289338, 0.929338, 0.0288993, -0.0289349, 0.929375, 0.0288993, -0.929375, -0.0289349, -0.0289784, -0.929338, 0.0289338, -0.929369, 0.028929, -0.028929, -0.0283039, 0.0849561, -0.87942, -0.879454, -0.0282549, 0.0849424, 0.879512, 0.0280816, 0.0849558, 0.879446, -0.0849494, -0.0282572, -0.0282988, -0.822574, 0.141805, 0.17021, 0.0280745, -0.794261, -0.879454, 0.0849424, -0.0282549, -0.0283039, 0.87942, 0.0849561, 0.0282247, 0.87945, -0.084959, 0.0282247, -0.084959, -0.87945, -0.879454, -0.0282549, -0.0849424, -0.0850063, 0.0282584, 0.879389, -0.0850063, 0.879389, 0.0282584, 0.084933, -0.0282608, 0.879461 )
+[sub_resource type="SphereShape" id=3]
+
+[sub_resource type="SphereMesh" id=4]
+
[node name="RigidBody" type="RigidBody"]
-[node name="Cone" type="MeshInstance" parent="."]
+[node name="MeshDie" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
skeleton = NodePath("../..")
material/0 = null
-[node name="CollisionShape" type="CollisionShape" parent="."]
+[node name="CollisionShapeDie" type="CollisionShape" parent="."]
shape = SubResource( 2 )
+
+[node name="CollisionShapeSphere" type="CollisionShape" parent="."]
+transform = Transform( 0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0, 0 )
+shape = SubResource( 3 )
+disabled = true
+
+[node name="MeshSphere" type="MeshInstance" parent="."]
+transform = Transform( 0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0, 0 )
+visible = false
+mesh = SubResource( 4 )
+material/0 = ExtResource( 2 )