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authorLibravatar David <david003@gmx.net>2022-07-16 21:02:56 +0200
committerLibravatar David <david003@gmx.net>2022-07-16 21:02:56 +0200
commitf561a1f69d5fda68e0a23ab04f448e9364b2968c (patch)
tree193175713911f4813e3fd5e1b44ac0af65d932e1 /godot/scenes/objects
parentd1bac1c41a75fdf901e1f7c5f604783f0685190a (diff)
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deactivate ball after 5s
Diffstat (limited to 'godot/scenes/objects')
-rw-r--r--godot/scenes/objects/Player.tscn1
1 files changed, 1 insertions, 0 deletions
diff --git a/godot/scenes/objects/Player.tscn b/godot/scenes/objects/Player.tscn
index aeb8f51..8cfdd6e 100644
--- a/godot/scenes/objects/Player.tscn
+++ b/godot/scenes/objects/Player.tscn
@@ -12,6 +12,7 @@ shooting/up_angle = 0.3
shooting/stopping_velocity = 0.003
input/camera_mouse_sensitivity = Vector2( 0.003, 0.002 )
input/shoot_sensitivity = 0.1
+input/current_buff_index = 5
[node name="W8" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0 )