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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 03:40:41 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 03:40:41 +0200
commitd3f6967fe666595cf0862be57a3dae3bb23afd24 (patch)
tree7e6f90f9a3116431dc761fdd4167b58f4b59ec43 /godot/scenes/objects/GoalTriggerBox.gd
parent690e705de1e8b8babbb7bf86f55a5dbae559488b (diff)
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asset for the goal trigger
Diffstat (limited to 'godot/scenes/objects/GoalTriggerBox.gd')
-rw-r--r--godot/scenes/objects/GoalTriggerBox.gd22
1 files changed, 22 insertions, 0 deletions
diff --git a/godot/scenes/objects/GoalTriggerBox.gd b/godot/scenes/objects/GoalTriggerBox.gd
new file mode 100644
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--- /dev/null
+++ b/godot/scenes/objects/GoalTriggerBox.gd
@@ -0,0 +1,22 @@
+extends Area
+
+const Loader = preload("res://scenes/Game.gd")
+var loader: Loader = null
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ loader = get_node("/root/Game")
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass
+
+
+func _on_Area_body_entered(body: RigidBody):
+ # return when body is not a rigidbody
+ if body == null:
+ return
+
+ loader.end_level()
+