From d3f6967fe666595cf0862be57a3dae3bb23afd24 Mon Sep 17 00:00:00 2001 From: IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> Date: Sun, 17 Jul 2022 03:40:41 +0200 Subject: asset for the goal trigger --- godot/scenes/objects/GoalTriggerBox.gd | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 godot/scenes/objects/GoalTriggerBox.gd (limited to 'godot/scenes/objects/GoalTriggerBox.gd') diff --git a/godot/scenes/objects/GoalTriggerBox.gd b/godot/scenes/objects/GoalTriggerBox.gd new file mode 100644 index 0000000..9659520 --- /dev/null +++ b/godot/scenes/objects/GoalTriggerBox.gd @@ -0,0 +1,22 @@ +extends Area + +const Loader = preload("res://scenes/Game.gd") +var loader: Loader = null + +# Called when the node enters the scene tree for the first time. +func _ready(): + loader = get_node("/root/Game") + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + + +func _on_Area_body_entered(body: RigidBody): + # return when body is not a rigidbody + if body == null: + return + + loader.end_level() + -- cgit