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author | 2020-02-14 05:42:19 +0100 | |
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committer | 2020-02-14 05:42:19 +0100 | |
commit | f5c80a6d75d5022b175d3562f0965598b6398bd7 (patch) | |
tree | a97a21b78569945660c4406f9d26ac3a5dac5d35 /wgpu/src/triangle.rs | |
parent | 945dfabd7135d1bd44a14e54d95b716642651ed3 (diff) | |
download | iced-f5c80a6d75d5022b175d3562f0965598b6398bd7.tar.gz iced-f5c80a6d75d5022b175d3562f0965598b6398bd7.tar.bz2 iced-f5c80a6d75d5022b175d3562f0965598b6398bd7.zip |
Upgrade `Mesh2D` indices from `u16` to `u32`
Diffstat (limited to 'wgpu/src/triangle.rs')
-rw-r--r-- | wgpu/src/triangle.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs index 6f3adbe4..3cc1d3fb 100644 --- a/wgpu/src/triangle.rs +++ b/wgpu/src/triangle.rs @@ -91,7 +91,7 @@ impl Pipeline { write_mask: wgpu::ColorWrite::ALL, }], depth_stencil_state: None, - index_format: wgpu::IndexFormat::Uint16, + index_format: wgpu::IndexFormat::Uint32, vertex_buffers: &[wgpu::VertexBufferDescriptor { stride: mem::size_of::<Vertex2D>() as u64, step_mode: wgpu::InputStepMode::Vertex, @@ -233,5 +233,5 @@ pub struct Mesh2D { /// The list of vertex indices that defines the triangles of the mesh. /// /// Therefore, this list should always have a length that is a multiple of 3. - pub indices: Vec<u16>, + pub indices: Vec<u32>, } |