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iced
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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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src
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triangle.rs
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Author
Age
Files
Lines
*
Run `cargo fmt`
Héctor Ramón Jiménez
2025-02-21
1
-6
/
+6
*
Avoid preparing layers outside physical bounds in `iced_wgpu`
Héctor Ramón Jiménez
2025-01-26
1
-7
/
+0
*
Delegate `layer_count` logic to primitive pipelines
Héctor Ramón Jiménez
2025-01-26
1
-0
/
+7
*
make engine send by using Arc in text/triangle caches
Alix Bott
2024-12-08
1
-7
/
+7
*
Update `wgpu` to `23.0`
Héctor Ramón Jiménez
2024-11-05
1
-4
/
+4
*
always increment solid/gradient count in wgpu mesh rendering
edwloef
2024-09-22
1
-0
/
+8
*
Update `wgpu` to `22.0`
Héctor Ramón Jiménez
2024-09-20
1
-0
/
+2
*
Update `wgpu` to `0.20.1`
Héctor Ramón Jiménez
2024-09-20
1
-0
/
+8
*
Invalidate text uploads after atlas trimming
Héctor Ramón Jiménez
2024-04-30
1
-1
/
+1
*
Fix `text` and `triangle` uploads being dropped on `canvas` cache clears
Héctor Ramón Jiménez
2024-04-30
1
-0
/
+1
*
Retain caches in `iced_wgpu` as long as `Rc` values are alive
Héctor Ramón Jiménez
2024-04-27
1
-7
/
+6
*
Reintroduce support for custom primitives in `iced_wgpu`
Héctor Ramón Jiménez
2024-04-08
1
-4
/
+3
*
Share `msaa::Blit` texture between multiple windows
Héctor Ramón Jiménez
2024-04-07
1
-9
/
+10
*
Merge branch 'master' into wgpu/better-architecture
Héctor Ramón Jiménez
2024-04-07
1
-0
/
+1
|
\
*
|
Avoid generating empty caches in `iced_wgpu`
Héctor Ramón Jiménez
2024-04-06
1
-8
/
+23
*
|
Decouple caching from layering and simplify everything
Héctor Ramón Jiménez
2024-04-05
1
-250
/
+253
*
|
Fix layer transformations
Héctor Ramón Jiménez
2024-04-05
1
-25
/
+47
*
|
Fix `geometry::Cache` not reusing previous geometry
Héctor Ramón Jiménez
2024-04-03
1
-1
/
+0
*
|
Implement preliminary cache grouping for mesh primitives
Héctor Ramón Jiménez
2024-04-03
1
-18
/
+45
*
|
Redesign `iced_wgpu` layering architecture
Héctor Ramón Jiménez
2024-04-03
1
-120
/
+276
|
/
*
Use a `StagingBelt` in `iced_wgpu` for regular buffer uploads
Héctor Ramón Jiménez
2024-03-29
1
-9
/
+26
*
Introduce `with_transformation` to `Renderer` trait
Héctor Ramón Jiménez
2024-02-02
1
-2
/
+2
*
Replace `Primitive::Translate` with `Transform`
Héctor Ramón Jiménez
2024-02-02
1
-4
/
+2
*
Update `wgpu` to `0.18` and `cosmic-text` to `0.10`
Héctor Ramón Jiménez
2023-10-27
1
-1
/
+6
*
Simplify `map` call in `iced_wgpu::triangle`
Héctor Ramón Jiménez
2023-09-20
1
-1
/
+1
*
Revert "Chore: Apply clippy map transformations"
Héctor Ramón Jiménez
2023-09-20
1
-1
/
+1
*
Fix `clippy::unreadable_literal`
Héctor Ramón Jiménez
2023-09-20
1
-5
/
+5
*
Chore: Apply clippy map transformations
Yuri Astrakhan
2023-09-19
1
-1
/
+1
*
Use Oklab color interpolation only with `color::GAMMA_CORRECTION`
Héctor Ramón Jiménez
2023-09-07
1
-5
/
+30
*
Decouple `Mesh` primitives from main `Primitive` type
Héctor Ramón Jiménez
2023-06-29
1
-36
/
+39
*
Switched to packing using f16s to maintain acceptable precision.
Bingus
2023-06-07
1
-7
/
+9
*
Optimized gradient data packing.
Bingus
2023-06-06
1
-19
/
+7
*
Fix empty scissor rectangle in `iced_wgpu::triangle` pipeline
Héctor Ramón Jiménez
2023-06-01
1
-0
/
+4
*
Avoid redundant `buffer::Buffer` import
Héctor Ramón Jiménez
2023-05-19
1
-4
/
+3
*
Added support for gradients as background variants + other optimizations.
Bingus
2023-05-11
1
-351
/
+192
*
Fix unused import in `triangle` pipeline for Wasm target in `iced_wgpu`
Héctor Ramón Jiménez
2023-04-27
1
-1
/
+4
*
Merge branch 'master' into advanced-text
Héctor Ramón Jiménez
2023-04-17
1
-1
/
+1
|
\
|
*
remove colons from shader labels
David Huculak
2023-04-01
1
-2
/
+2
*
|
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
2023-03-04
1
-13
/
+11
*
|
Implement `Canvas` support for `iced_tiny_skia`
Héctor Ramón Jiménez
2023-03-01
1
-33
/
+38
*
|
Provide some margin to static buffers when growing
Héctor Ramón Jiménez
2023-02-24
1
-1
/
+1
*
|
Reuse a `RenderPass` as much as possible in `iced_wgpu`
Héctor Ramón Jiménez
2023-02-24
1
-7
/
+3
*
|
Refactor `triangle::Pipeline` into `prepare` and `render` architecture
Héctor Ramón Jiménez
2023-02-24
1
-223
/
+338
|
/
*
Restructured everything to make profiling a feature of iced_winit.
bungoboingo
2023-01-09
1
-4
/
+4
*
Initial profiling support for Iced.
Bingus
2023-01-09
1
-0
/
+8
*
Fix `clippy` lints for Rust 1.66
Héctor Ramón Jiménez
2022-12-20
1
-5
/
+1
*
Group all solid triangles independently of color
Héctor Ramón Jiménez
2022-11-16
1
-126
/
+545
*
Added conditional configurations for WASM target for gradients & storage buff...
bungoboingo
2022-11-10
1
-2
/
+13
*
Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu`
Héctor Ramón Jiménez
2022-11-03
1
-10
/
+10
*
Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`
Héctor Ramón Jiménez
2022-11-03
1
-5
/
+6
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