From f5c80a6d75d5022b175d3562f0965598b6398bd7 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Fri, 14 Feb 2020 05:42:19 +0100 Subject: Upgrade `Mesh2D` indices from `u16` to `u32` --- wgpu/src/triangle.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'wgpu/src/triangle.rs') diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs index 6f3adbe4..3cc1d3fb 100644 --- a/wgpu/src/triangle.rs +++ b/wgpu/src/triangle.rs @@ -91,7 +91,7 @@ impl Pipeline { write_mask: wgpu::ColorWrite::ALL, }], depth_stencil_state: None, - index_format: wgpu::IndexFormat::Uint16, + index_format: wgpu::IndexFormat::Uint32, vertex_buffers: &[wgpu::VertexBufferDescriptor { stride: mem::size_of::() as u64, step_mode: wgpu::InputStepMode::Vertex, @@ -233,5 +233,5 @@ pub struct Mesh2D { /// The list of vertex indices that defines the triangles of the mesh. /// /// Therefore, this list should always have a length that is a multiple of 3. - pub indices: Vec, + pub indices: Vec, } -- cgit