diff options
author | 2022-10-06 07:28:05 -0700 | |
---|---|---|
committer | 2022-10-06 07:28:05 -0700 | |
commit | cb7c4676543cd508dfae8d4dcbd9cc8b61b1a94e (patch) | |
tree | d72191140c2a7a4919a0787431c1c6da60a55964 /wgpu/src/shader | |
parent | 1eb8d972ba60592da7bfc27fe7ec80138e64dd7b (diff) | |
download | iced-cb7c4676543cd508dfae8d4dcbd9cc8b61b1a94e.tar.gz iced-cb7c4676543cd508dfae8d4dcbd9cc8b61b1a94e.tar.bz2 iced-cb7c4676543cd508dfae8d4dcbd9cc8b61b1a94e.zip |
Fixed lint issues & cleaned up some documentation.
Diffstat (limited to 'wgpu/src/shader')
-rw-r--r-- | wgpu/src/shader/triangle_gradient.wgsl | 2 | ||||
-rw-r--r-- | wgpu/src/shader/triangle_solid.wgsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/wgpu/src/shader/triangle_gradient.wgsl b/wgpu/src/shader/triangle_gradient.wgsl index df7158af..4efda260 100644 --- a/wgpu/src/shader/triangle_gradient.wgsl +++ b/wgpu/src/shader/triangle_gradient.wgsl @@ -85,4 +85,4 @@ fn fs_gradient(input: VertexOutput) -> @location(0) vec4<f32> { } return color; -}
\ No newline at end of file +} diff --git a/wgpu/src/shader/triangle_solid.wgsl b/wgpu/src/shader/triangle_solid.wgsl index 126eceaa..be51ebb0 100644 --- a/wgpu/src/shader/triangle_solid.wgsl +++ b/wgpu/src/shader/triangle_solid.wgsl @@ -15,4 +15,4 @@ fn vs_main(@location(0) input: vec2<f32>) -> @builtin(position) vec4<f32> { @fragment fn fs_solid() -> @location(0) vec4<f32> { return solid_uniforms.color; -}
\ No newline at end of file +} |