From cb7c4676543cd508dfae8d4dcbd9cc8b61b1a94e Mon Sep 17 00:00:00 2001 From: shan Date: Thu, 6 Oct 2022 07:28:05 -0700 Subject: Fixed lint issues & cleaned up some documentation. --- wgpu/src/shader/triangle_gradient.wgsl | 2 +- wgpu/src/shader/triangle_solid.wgsl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'wgpu/src/shader') diff --git a/wgpu/src/shader/triangle_gradient.wgsl b/wgpu/src/shader/triangle_gradient.wgsl index df7158af..4efda260 100644 --- a/wgpu/src/shader/triangle_gradient.wgsl +++ b/wgpu/src/shader/triangle_gradient.wgsl @@ -85,4 +85,4 @@ fn fs_gradient(input: VertexOutput) -> @location(0) vec4 { } return color; -} \ No newline at end of file +} diff --git a/wgpu/src/shader/triangle_solid.wgsl b/wgpu/src/shader/triangle_solid.wgsl index 126eceaa..be51ebb0 100644 --- a/wgpu/src/shader/triangle_solid.wgsl +++ b/wgpu/src/shader/triangle_solid.wgsl @@ -15,4 +15,4 @@ fn vs_main(@location(0) input: vec2) -> @builtin(position) vec4 { @fragment fn fs_solid() -> @location(0) vec4 { return solid_uniforms.color; -} \ No newline at end of file +} -- cgit