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path: root/Assets/checkpoint.png.import
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[remap]

importer="texture"
type="CompressedTexture2D"
uid="uid://dg3v488vx0oj6"
path="res://.godot/imported/checkpoint.png-2694eaf00c0543b664b2954acfb1c821.ctex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://Assets/checkpoint.png"
dest_files=["res://.godot/imported/checkpoint.png-2694eaf00c0543b664b2954acfb1c821.ctex"]

[params]

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compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
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detect_3d/compress_to=1