diff options
Diffstat (limited to '')
| -rw-r--r-- | Scripts/Checkpoint.gd | 8 | ||||
| -rw-r--r-- | Scripts/car_behaviour.gd | 3 | 
2 files changed, 7 insertions, 4 deletions
| diff --git a/Scripts/Checkpoint.gd b/Scripts/Checkpoint.gd index d8c671e..565afef 100644 --- a/Scripts/Checkpoint.gd +++ b/Scripts/Checkpoint.gd @@ -3,15 +3,15 @@ extends Node2D  var was_visited = false -@onready var sprite : Sprite2D = $Sprite2D -  func set_was_visited(visited: bool):  	was_visited = visited  	if(visited): -		hide() +#		$Sprite2Dopen.hide() +		$Sprite2Dclosed.show()  	else: -		show() +		$Sprite2Dclosed.hide() +#		$Sprite2Dopen.show()  	# TODO change the sprite to indicate the change  func _on_area_2d_body_entered(body): diff --git a/Scripts/car_behaviour.gd b/Scripts/car_behaviour.gd index 8c22bf3..1a69b37 100644 --- a/Scripts/car_behaviour.gd +++ b/Scripts/car_behaviour.gd @@ -29,7 +29,10 @@ func _ready():  func _physics_process(delta):  	if not driving: +		$Sprite2D.hide()  		return +		 +	$Sprite2D.show()  	# Code for getting the next desired direction based on the environment  	set_interest() | 
