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[gd_scene load_steps=3 format=3 uid="uid://cqglbcitm2wlb"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_omkyo"]
[sub_resource type="CanvasTexture" id="CanvasTexture_3s223"]
[node name="SimpleWall" type="StaticBody2D"]
position = Vector2(0, 27)
scale = Vector2(15.48, 1)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_omkyo")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(20, 19.96)
texture = SubResource("CanvasTexture_3s223")
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