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* merged menu branchLibravatar cel2022-07-164-162/+6
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| * add menu and switch die code from rust to gdscriptLibravatar cel2022-07-164-166/+0
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* | goal zoneLibravatar IcECreAm7772022-07-161-17/+43
| | | | | | | | the rest is trash
* | Merge branch 'BuffSystem' into GoalPostLibravatar IcECreAm7772022-07-167-106/+451
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| * | deactivate ball after 5sLibravatar David2022-07-161-3/+17
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| * | make buffs workLibravatar David2022-07-165-104/+111
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| * Merge branch 'player'Libravatar David2022-07-163-3/+326
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| | * fix up angle and forceLibravatar David2022-07-161-1/+2
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| | * better stopping detectionLibravatar David2022-07-161-12/+31
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| | * better mouse handling. correct impulseLibravatar David2022-07-161-4/+15
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| | * change player script to work with new structureLibravatar David2022-07-161-119/+78
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| | * Merge branch 'BasicDie'Libravatar David2022-07-163-3/+334
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| | | * add separate shooting intensityLibravatar David2022-07-163-34/+73
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| | | * applying force after pressing leftclick and dragging the mouseLibravatar IcECreAm7772022-07-161-9/+62
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| | | * basic camera movementLibravatar IcECreAm7772022-07-163-3/+242
| | | | | | | | | | | | | | | | also events for other movements
* | | | goal post hitbox and level loader in gd scriptLibravatar IcECreAm7772022-07-163-1/+32
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* / / base implementation for the buffsLibravatar IcECreAm7772022-07-166-2/+262
|/ / | | | | | | they are not tested and the extra stroke is missing since we need the scoring system for it beforehand
* / create base project structureLibravatar cel2022-07-152-0/+60
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* initial commit: templateLibravatar David2022-07-153-0/+117