Commit message (Expand) | Author | Age | Files | Lines | ||
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| * | | | deactivate ball after 5s | David | 2022-07-16 | 1 | -0/+1 | |
| * | | | make buffs work | David | 2022-07-16 | 2 | -3/+19 | |
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| * | | fix up angle and force | David | 2022-07-16 | 1 | -1/+1 | |
| * | | better stopping detection | David | 2022-07-16 | 1 | -2/+2 | |
| * | | better mouse handling. correct impulse | David | 2022-07-16 | 2 | -2/+6 | |
| * | | new node structure | David | 2022-07-16 | 7 | -61/+104 | |
| * | | Merge branch 'BasicDie' | David | 2022-07-16 | 1 | -1/+43 | |
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| | * | add separate shooting intensity | David | 2022-07-16 | 1 | -4/+4 | |
| | * | applying force after pressing leftclick and dragging the mouse | IcECreAm777 | 2022-07-16 | 1 | -4/+19 | |
| | * | basic camera movement | IcECreAm777 | 2022-07-16 | 1 | -7/+22 | |
* | | | goal post hitbox and level loader in gd script | IcECreAm777 | 2022-07-16 | 1 | -3/+49 | |
* | | | brug | IcECreAm777 | 2022-07-16 | 1 | -14/+3 | |
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* | | Merge branch 'uuuhhh' | David | 2022-07-16 | 6 | -5/+95 | |
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| * | | uuuhh | David | 2022-07-16 | 7 | -12/+100 | |
* | | | add base dice model | cel | 2022-07-16 | 3 | -9/+10 | |
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* | | added rigidbody to dicescene | Scarabeaver | 2022-07-15 | 1 | -2/+29 | |
* | | create base project structure | cel | 2022-07-15 | 6 | -14/+37 | |
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* | initial commit: template | David | 2022-07-15 | 2 | -0/+24 |