aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
| * | add menu and switch die code from rust to gdscriptLibravatar cel2022-07-1611-49/+246
| | |
* | | goal zoneLibravatar IcECreAm7772022-07-165-35/+23
| | | | | | | | | | | | the rest is trash
* | | Merge branch 'BuffSystem' into GoalPostLibravatar IcECreAm7772022-07-168-14/+130
|\ \ \
| * | | deactivate ball after 5sLibravatar David2022-07-161-0/+1
| | | |
| * | | make buffs workLibravatar David2022-07-162-3/+19
| |/ /
| * | fix up angle and forceLibravatar David2022-07-161-1/+1
| | |
| * | better stopping detectionLibravatar David2022-07-161-2/+2
| | |
| * | better mouse handling. correct impulseLibravatar David2022-07-162-2/+6
| | |
| * | new node structureLibravatar David2022-07-167-61/+104
| | |
| * | Merge branch 'BasicDie'Libravatar David2022-07-161-1/+43
| |\ \ | | |/ | |/|
| | * add separate shooting intensityLibravatar David2022-07-161-4/+4
| | |
| | * applying force after pressing leftclick and dragging the mouseLibravatar IcECreAm7772022-07-161-4/+19
| | |
| | * basic camera movementLibravatar IcECreAm7772022-07-161-7/+22
| | | | | | | | | | | | also events for other movements
* | | goal post hitbox and level loader in gd scriptLibravatar IcECreAm7772022-07-161-3/+49
| | |
* | | brugLibravatar IcECreAm7772022-07-161-14/+3
|/ /
* | Merge branch 'uuuhhh'Libravatar David2022-07-166-5/+95
|\ \
| * | uuuhhLibravatar David2022-07-167-12/+100
| | |
* | | add base dice modelLibravatar cel2022-07-163-9/+10
|/ /
* | added rigidbody to dicesceneLibravatar Scarabeaver2022-07-151-2/+29
| |
* | create base project structureLibravatar cel2022-07-156-14/+37
|/
* initial commit: templateLibravatar David2022-07-152-0/+24