Commit message (Expand) | Author | Age | Files | Lines | |
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* | added barrier turrets and placed in level1 | Scarabeaver | 2022-07-16 | 1 | -26/+138 |
* | material edit | Scarabeaver | 2022-07-16 | 1 | -3/+14 |
* | car imports + level1 lighting update | Scarabeaver | 2022-07-16 | 1 | -21/+68 |
* | update level1 + new car models | Scarabeaver | 2022-07-16 | 1 | -0/+78 |
* | replaced level1 geometry for mesh-collider | Scarabeaver | 2022-07-16 | 1 | -14/+150 |
* | update level 1 + lfs anpassung | Scarabeaver | 2022-07-16 | 1 | -3/+40 |
* | Update level1.tscn | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
* | replaced faulty track1 with lvl1 scene | Scarabeaver | 2022-07-16 | 2 | -3/+3 |
* | updated track1 | Scarabeaver | 2022-07-16 | 1 | -2/+2 |
* | CityLevel1 Szene erstellt | Scarabeaver | 2022-07-16 | 2 | -14/+6 |
* | Merge branch 'uuuhhh' | David | 2022-07-16 | 6 | -5/+95 |
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| * | uuuhh | David | 2022-07-16 | 7 | -12/+100 |
* | | add base dice model | cel | 2022-07-16 | 3 | -9/+10 |
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* | added rigidbody to dicescene | Scarabeaver | 2022-07-15 | 1 | -2/+29 |
* | create base project structure | cel | 2022-07-15 | 6 | -14/+37 |
* | initial commit: template | David | 2022-07-15 | 2 | -0/+24 |