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* added barrier turrets and placed in level1Libravatar Scarabeaver2022-07-161-26/+138
* material editLibravatar Scarabeaver2022-07-161-3/+14
* car imports + level1 lighting updateLibravatar Scarabeaver2022-07-161-21/+68
* update level1 + new car modelsLibravatar Scarabeaver2022-07-161-0/+78
* replaced level1 geometry for mesh-colliderLibravatar Scarabeaver2022-07-161-14/+150
* update level 1 + lfs anpassungLibravatar Scarabeaver2022-07-161-3/+40
* Update level1.tscnLibravatar Scarabeaver2022-07-161-2/+2
* replaced faulty track1 with lvl1 sceneLibravatar Scarabeaver2022-07-162-3/+3
* updated track1Libravatar Scarabeaver2022-07-161-2/+2
* CityLevel1 Szene erstelltLibravatar Scarabeaver2022-07-162-14/+6
* Merge branch 'uuuhhh'Libravatar David2022-07-166-5/+95
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| * uuuhhLibravatar David2022-07-167-12/+100
* | add base dice modelLibravatar cel2022-07-163-9/+10
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* added rigidbody to dicesceneLibravatar Scarabeaver2022-07-151-2/+29
* create base project structureLibravatar cel2022-07-156-14/+37
* initial commit: templateLibravatar David2022-07-152-0/+24