Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-07-17 | jingle at the end | 1 | -2/+8 | |
2022-07-17 | player evaluation at the end | 1 | -0/+16 | |
2022-07-17 | small UI changes | 1 | -4/+11 | |
2022-07-17 | fixed a bunch of stuff | 1 | -11/+12 | |
2022-07-17 | change default level to first level | 1 | -5/+3 | |
2022-07-17 | asset for the goal trigger | 1 | -5/+15 | |
2022-07-17 | added bgm | 1 | -1/+14 | |
2022-07-16 | fixed merge conflicts | 1 | -38/+0 | |
2022-07-16 | add menu and switch die code from rust to gdscript | 1 | -2/+54 | |
2022-07-16 | goal zone | 1 | -22/+8 | |
2022-07-16 | goal post hitbox and level loader in gd script | 1 | -3/+49 | |
2022-07-16 | material edit | 1 | -3/+14 | |
2022-07-16 | brug | 1 | -14/+3 | |
2022-07-16 | CityLevel1 Szene erstellt | 1 | -14/+3 | |
2022-07-16 | new node structure | 1 | -50/+3 | |
2022-07-16 | add separate shooting intensity | 1 | -4/+4 | |
2022-07-16 | applying force after pressing leftclick and dragging the mouse | 1 | -4/+19 | |
2022-07-16 | basic camera movement | 1 | -7/+22 | |
2022-07-16 | uuuhh | 1 | -3/+4 | |
2022-07-16 | add base dice model | 1 | -1/+1 | |
2022-07-15 | create base project structure | 1 | -8/+3 |