aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes/Game.gd (follow)
Commit message (Collapse)AuthorAgeFilesLines
* level loading is supported nowLibravatar IcECreAm7772022-07-171-15/+25
|
* jingle at the endLibravatar IcECreAm7772022-07-171-2/+13
|
* player evaluation at the endLibravatar IcECreAm7772022-07-171-1/+28
|
* fixed: bounce works again and +1 can't be activated twice in a rowLibravatar IcECreAm7772022-07-171-6/+3
| | | | gravity is deactivated for now
* small UI changesLibravatar IcECreAm7772022-07-171-1/+6
|
* fixed a bunch of stuffLibravatar IcECreAm7772022-07-171-1/+1
|
* made sure strokes are updated after each oneLibravatar IcECreAm7772022-07-171-0/+1
|
* asset for the goal triggerLibravatar IcECreAm7772022-07-171-0/+1
|
* post game behaviourLibravatar IcECreAm7772022-07-171-14/+24
|
* scoreboard can be accessed when pressing tabLibravatar IcECreAm7772022-07-171-0/+9
|
* moved level loading and score tracking to the game classLibravatar IcECreAm7772022-07-171-5/+42
|
* add menu and switch die code from rust to gdscriptLibravatar cel2022-07-161-0/+31