aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes/Game.gd (unfollow)
Commit message (Expand)AuthorFilesLines
2022-07-17prepared every levelLibravatar IcECreAm7771-6/+5
2022-07-17level loading is supported nowLibravatar IcECreAm7771-15/+25
2022-07-17change phase to low gravityLibravatar David1-0/+1
2022-07-17jingle at the endLibravatar IcECreAm7771-2/+13
2022-07-17player evaluation at the endLibravatar IcECreAm7771-1/+28
2022-07-17fixed: bounce works again and +1 can't be activated twice in a rowLibravatar IcECreAm7771-6/+3
2022-07-17small UI changesLibravatar IcECreAm7771-1/+6
2022-07-17fixed a bunch of stuffLibravatar IcECreAm7771-1/+1
2022-07-17made sure strokes are updated after each oneLibravatar IcECreAm7771-0/+1
2022-07-17asset for the goal triggerLibravatar IcECreAm7771-0/+1
2022-07-17post game behaviourLibravatar IcECreAm7771-14/+24
2022-07-17scoreboard can be accessed when pressing tabLibravatar IcECreAm7771-0/+9
2022-07-17moved level loading and score tracking to the game classLibravatar IcECreAm7771-5/+42
2022-07-16add menu and switch die code from rust to gdscriptLibravatar cel1-0/+31