Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2022-07-17 | +1 animation | 1 | -2/+21 | ||
2022-07-17 | display buff text | 1 | -2/+30 | ||
2022-07-17 | change phase to low gravity | 1 | -0/+1 | ||
2022-07-17 | add reticle when die is still. | 1 | -1/+9 | ||
die is still after 200ms | |||||
2022-07-17 | add arrow for charging shot | 1 | -0/+4 | ||
2022-07-17 | fixed reapplying buff bug | 1 | -0/+1 | ||
2022-07-17 | fix ball bug | 1 | -2/+6 | ||
2022-07-17 | fixed a bunch of stuff | 1 | -7/+109 | ||
2022-07-17 | buff detection | 1 | -1/+68 | ||
2022-07-17 | fix mouse aim AGAIN | 1 | -0/+12 | ||
2022-07-17 | made sure strokes are updated after each one | 1 | -0/+1 | ||
2022-07-17 | move camera up | 1 | -0/+2 | ||
2022-07-17 | change default level to first level | 1 | -0/+2 | ||
2022-07-17 | very scuffed detection which way the die faces | 1 | -7/+25 | ||
the mapping of the buffs might be incorrect | |||||
2022-07-16 | fixed merge conflicts | 1 | -27/+2 | ||
2022-07-16 | add menu and switch die code from rust to gdscript | 1 | -2/+13 | ||
2022-07-16 | make buffs work | 1 | -3/+18 | ||
2022-07-16 | uuuhh | 1 | -0/+5 | ||
2022-07-16 | add base dice model | 1 | -7/+4 | ||
2022-07-15 | added rigidbody to dicescene | 1 | -2/+29 | ||
2022-07-15 | create base project structure | 1 | -0/+7 | ||