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* merge leveldesignLibravatar cel2022-07-1729-1143/+67
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| * added barrier turrets and placed in level1Libravatar Scarabeaver2022-07-166-0/+15
| * material editLibravatar Scarabeaver2022-07-162-0/+0
| * car imports + level1 lighting updateLibravatar Scarabeaver2022-07-1611-0/+33
| * update level1 + new car modelsLibravatar Scarabeaver2022-07-162-0/+0
| * replaced level1 geometry for mesh-colliderLibravatar Scarabeaver2022-07-166-1065/+6
| * CityLevel1 Szene erstelltLibravatar Scarabeaver2022-07-1626-0/+1065
* | Merge branch 'Scoreboard'Libravatar IcECreAm7772022-07-175-0/+15
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| * | simple scoreboardLibravatar IcECreAm7772022-07-171-13/+3
| * | added bgmLibravatar IcECreAm7772022-07-174-0/+12
* | | dleted uhLibravatar IcECreAm7772022-07-172-16/+0
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* | add menu and switch die code from rust to gdscriptLibravatar cel2022-07-164-3/+55
* | brugLibravatar IcECreAm7772022-07-1626-0/+78
* | updated gitattributesLibravatar IcECreAm7772022-07-161-0/+0
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* Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022Libravatar Scarabeaver2022-07-166-0/+89
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| * uuuhhLibravatar David2022-07-166-0/+89
* | Create diceGolf_track1.glbLibravatar Scarabeaver2022-07-161-0/+0
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* create base project structureLibravatar cel2022-07-1517-245/+1203
* initial commit: templateLibravatar David2022-07-1514-0/+245