Commit message (Expand) | Author | Age | Files | Lines | |
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* | fix ball bug | 2022-07-17 | 3 | -17/+91 | |
* | small UI changes | 2022-07-17 | 6 | -11/+100 | |
* | finished base die | 2022-07-17 | 1 | -1/+28 | |
* | fixed a bunch of stuff | 2022-07-17 | 4 | -19/+123 | |
* | Merge branch 'Facing' | 2022-07-17 | 5 | -53/+50 | |
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| * | removed prints | 2022-07-17 | 1 | -4/+0 | |
| * | buff detection | 2022-07-17 | 4 | -5/+108 | |
| * | made sure strokes are updated after each one | 2022-07-17 | 4 | -9/+12 | |
* | | fix mouse aim AGAIN | 2022-07-17 | 2 | -13/+33 | |
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* | move camera up | 2022-07-17 | 2 | -2/+4 | |
* | merged | 2022-07-17 | 6 | -3/+24 | |
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| * | Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022 | 2022-07-17 | 30 | -1143/+480 | |
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| * | | asset for the goal trigger | 2022-07-17 | 7 | -8/+39 | |
* | | | change default level to first level | 2022-07-17 | 4 | -101/+113 | |
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* | | merge leveldesign | 2022-07-17 | 30 | -1143/+480 | |
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| * | added barrier turrets and placed in level1 | 2022-07-16 | 8 | -29/+176 | |
| * | material edit | 2022-07-16 | 3 | -3/+14 | |
| * | car imports + level1 lighting update | 2022-07-16 | 12 | -21/+101 | |
| * | update level1 + new car models | 2022-07-16 | 3 | -0/+78 | |
| * | replaced level1 geometry for mesh-collider | 2022-07-16 | 7 | -1079/+156 | |
| * | update level 1 + lfs anpassung | 2022-07-16 | 2 | -5/+40 | |
| * | Update level1.tscn | 2022-07-16 | 1 | -2/+2 | |
| * | replaced faulty track1 with lvl1 scene | 2022-07-16 | 2 | -3/+3 | |
| * | updated track1 | 2022-07-16 | 2 | -25/+5 | |
| * | Update .gitattributes | 2022-07-16 | 1 | -12/+10 | |
| * | CityLevel1 Szene erstellt | 2022-07-16 | 29 | -15/+1077 | |
* | | scoreboard added again | 2022-07-17 | 1 | -0/+8 | |
* | | Merge branch 'Scoreboard' | 2022-07-17 | 16 | -73/+701 | |
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| * | | post game behaviour | 2022-07-17 | 3 | -38/+30 | |
| * | | very scuffed detection which way the die faces | 2022-07-17 | 2 | -14/+100 | |
| * | | scoreboard can be accessed when pressing tab | 2022-07-17 | 2 | -0/+21 | |
| * | | simple scoreboard | 2022-07-17 | 6 | -15/+524 | |
| * | | moved level loading and score tracking to the game class | 2022-07-17 | 2 | -60/+42 | |
| * | | added bgm | 2022-07-17 | 6 | -2/+32 | |
* | | | dleted uh | 2022-07-17 | 2 | -16/+0 | |
* | | | fix mouse aim | 2022-07-17 | 1 | -27/+26 | |
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* | | fixed merge conflicts | 2022-07-16 | 3 | -69/+10 | |
* | | merged menu branch | 2022-07-16 | 20 | -208/+334 | |
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| * | | add menu and switch die code from rust to gdscript | 2022-07-16 | 20 | -219/+312 | |
* | | | goal zone | 2022-07-16 | 9 | -54/+93 | |
* | | | Merge branch 'BuffSystem' into GoalPost | 2022-07-16 | 21 | -120/+602 | |
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| * | | | deactivate ball after 5s | 2022-07-16 | 3 | -3/+18 | |
| * | | | make buffs work | 2022-07-16 | 8 | -107/+130 | |
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| * | | Merge branch 'player' | 2022-07-16 | 17 | -21/+484 | |
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| | * | | fix up angle and force | 2022-07-16 | 3 | -2/+3 | |
| | * | | better stopping detection | 2022-07-16 | 3 | -14/+33 | |
| | * | | better mouse handling. correct impulse | 2022-07-16 | 4 | -6/+21 | |
| | * | | change player script to work with new structure | 2022-07-16 | 2 | -119/+78 | |
| | * | | new node structure | 2022-07-16 | 8 | -61/+108 | |
| | * | | Merge branch 'BasicDie' | 2022-07-16 | 9 | -4/+394 | |
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