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-rw-r--r--godot/scripts/GoalTriggerBox.gd22
1 files changed, 0 insertions, 22 deletions
diff --git a/godot/scripts/GoalTriggerBox.gd b/godot/scripts/GoalTriggerBox.gd
deleted file mode 100644
index 6e1034b..0000000
--- a/godot/scripts/GoalTriggerBox.gd
+++ /dev/null
@@ -1,22 +0,0 @@
-extends Area
-
-const Loader = preload("res://scenes/Game.gd")
-var loader: Loader = null
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- loader = get_node("/root/Game")
-
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass
-
-
-func _on_Area2_body_entered(body: RigidBody):
- # return when body is not a rigidbody
- if body == null:
- return
-
- loader.end_level()
-