diff options
Diffstat (limited to '')
-rw-r--r-- | godot/scenes/Game.tscn | 7 | ||||
-rw-r--r-- | godot/scenes/levels/test_scene_uuuhhh/Floor.tscn (renamed from godot/scenes/levels/test_scene/Floor.tscn) | 9 | ||||
-rw-r--r-- | godot/scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn | 39 | ||||
-rw-r--r-- | godot/scenes/levels/test_scene_uuuhhh/Wall.tscn | 23 | ||||
-rw-r--r-- | godot/scenes/objects/W8.tscn (renamed from godot/scenes/W8.tscn) | 0 | ||||
-rw-r--r-- | godot/scenes/scripts/roblox-cube.gd | 22 |
6 files changed, 95 insertions, 5 deletions
diff --git a/godot/scenes/Game.tscn b/godot/scenes/Game.tscn index cdf43b5..f8b17cb 100644 --- a/godot/scenes/Game.tscn +++ b/godot/scenes/Game.tscn @@ -1,13 +1,14 @@ [gd_scene load_steps=3 format=2] [ext_resource path="res://native/Game.gdns" type="Script" id=1] -[ext_resource path="res://scenes/levels/test_scene/TestScene.tscn" type="PackedScene" id=2] +[ext_resource path="res://scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn" type="PackedScene" id=2] [node name="Game" type="Spatial"] script = ExtResource( 1 ) [node name="Camera" type="Camera" parent="."] -transform = Transform( 0.851268, -0.209482, 0.481104, -0.0793804, 0.854894, 0.512694, -0.518693, -0.47463, 0.711115, 4.71648, 5.18863, 3.45846 ) +transform = Transform( -0.538224, 0.336461, -0.772728, 0, 0.916856, 0.399217, 0.842802, 0.214868, -0.493474, -6.58972, 3.31005, -7.31211 ) current = true +fov = 64.6875 -[node name="TestScene" parent="." instance=ExtResource( 2 )] +[node name="TestSceneUuuhhh" parent="." instance=ExtResource( 2 )] diff --git a/godot/scenes/levels/test_scene/Floor.tscn b/godot/scenes/levels/test_scene_uuuhhh/Floor.tscn index 5b58b9f..f8970a7 100644 --- a/godot/scenes/levels/test_scene/Floor.tscn +++ b/godot/scenes/levels/test_scene_uuuhhh/Floor.tscn @@ -1,7 +1,12 @@ -[gd_scene load_steps=3 format=2] +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://assets/textures/grass-texture-26.jpg" type="Texture" id=1] [sub_resource type="CubeMesh" id=1] +[sub_resource type="SpatialMaterial" id=3] +albedo_texture = ExtResource( 1 ) + [sub_resource type="BoxShape" id=2] [node name="StaticBody" type="StaticBody"] @@ -10,7 +15,7 @@ transform = Transform( 10, 0, 0, 0, 1, 0, 0, 0, 10, 0, 0, 0 ) mesh = SubResource( 1 ) skeleton = NodePath("../CollisionShape") -material/0 = null +material/0 = SubResource( 3 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 10, 0, 0, 0, 1, 0, 0, 0, 10, 0, 0, 0 ) diff --git a/godot/scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn b/godot/scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn new file mode 100644 index 0000000..a8f9003 --- /dev/null +++ b/godot/scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn @@ -0,0 +1,39 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://scenes/levels/test_scene_uuuhhh/Wall.tscn" type="PackedScene" id=1] +[ext_resource path="res://scenes/levels/test_scene_uuuhhh/Floor.tscn" type="PackedScene" id=2] +[ext_resource path="res://scenes/scripts/roblox-cube.gd" type="Script" id=3] +[ext_resource path="res://assets/sounds/Uuhhh.mp3" type="AudioStream" id=4] +[ext_resource path="res://scenes/objects/W8.tscn" type="PackedScene" id=5] + +[node name="TestScene" type="Spatial"] + +[node name="W8" parent="." instance=ExtResource( 5 )] +transform = Transform( 0.990268, 0.0360207, 0.134431, 0, 0.965926, -0.258819, -0.139173, 0.2563, 0.956525, -2.57174, 1.79727, 8.45058 ) +contacts_reported = 3 +contact_monitor = true +script = ExtResource( 3 ) + +[node name="Floor" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0290833, -0.981747, 0.00208664 ) + +[node name="Floor2" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 20 ) + +[node name="Floor3" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, -1, 0 ) + +[node name="Floor4" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20, -1, 20 ) + +[node name="Floor5" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, 0 ) + +[node name="Floor6" parent="." instance=ExtResource( 2 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 40, -1, 20 ) + +[node name="Wall" parent="." instance=ExtResource( 1 )] +transform = Transform( 0.766044, 0, -0.642788, 0, 2, 0, 0.642788, 0, 0.766044, 19.47, 0, 14.7187 ) + +[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] +stream = ExtResource( 4 ) diff --git a/godot/scenes/levels/test_scene_uuuhhh/Wall.tscn b/godot/scenes/levels/test_scene_uuuhhh/Wall.tscn new file mode 100644 index 0000000..e3afe23 --- /dev/null +++ b/godot/scenes/levels/test_scene_uuuhhh/Wall.tscn @@ -0,0 +1,23 @@ +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://assets/textures/sandstone-brick-wall-texture.jpg" type="Texture" id=1] + +[sub_resource type="CubeMesh" id=1] + +[sub_resource type="SpatialMaterial" id=2] +albedo_texture = ExtResource( 1 ) + +[sub_resource type="ConvexPolygonShape" id=3] +points = PoolVector3Array( 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, -1, 1, 1, -1, -1, -1, 1, -1, -1, -1, 1, -1, -1, -1 ) + +[node name="StaticBody" type="StaticBody"] + +[node name="MeshInstance" type="MeshInstance" parent="."] +transform = Transform( 0.3, 0, 0, 0, 1, 0, 0, 0, 5, 0, 1, 0 ) +mesh = SubResource( 1 ) +skeleton = NodePath("") +material/0 = SubResource( 2 ) + +[node name="CollisionShape" type="CollisionShape" parent="."] +transform = Transform( 0.3, 0, 0, 0, 1, 0, 0, 0, 5, 0, 1, 0 ) +shape = SubResource( 3 ) diff --git a/godot/scenes/W8.tscn b/godot/scenes/objects/W8.tscn index 91f58eb..91f58eb 100644 --- a/godot/scenes/W8.tscn +++ b/godot/scenes/objects/W8.tscn diff --git a/godot/scenes/scripts/roblox-cube.gd b/godot/scenes/scripts/roblox-cube.gd new file mode 100644 index 0000000..453067b --- /dev/null +++ b/godot/scenes/scripts/roblox-cube.gd @@ -0,0 +1,22 @@ +extends Spatial + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" +func on_collision(other): + var ap = get_parent().get_node("AudioStreamPlayer") + ap.play() + + +# Called when the node enters the scene tree for the first time. +func _ready(): + var rb = self + rb.apply_impulse(Vector3(), Vector3(40, 1, 10)) + rb.connect("body_entered", self, "on_collision") + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass + |