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-rw-r--r--godot/scenes/Game.gd31
1 files changed, 31 insertions, 0 deletions
diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd
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+++ b/godot/scenes/Game.gd
@@ -0,0 +1,31 @@
+extends Spatial
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ if Input.is_action_just_pressed("ui_cancel"):
+ get_tree().paused = true
+ $PausePopup.show()
+ Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
+
+
+
+
+func _on_QuitButton_pressed():
+ get_tree().quit()
+
+
+func _on_ResumeButton_pressed():
+ $PausePopup.hide()
+ get_tree().paused = false
+ Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)